/* Copyright (c) 1979 Regents of the University of California */ /* * The editor uses a temporary file for files being edited, in a structure * similar to that of ed. The first block of the file is used for a header * block which guides recovery after editor/system crashes. * Lines are represented in core by a pointer into the temporary file which * is packed into 16 bits. 15 of these bits index the temporary file, * the 16'th is used by global commands. The parameters below control * how much the 15 bits are shifted left before they index the temp file. * Larger shifts give more slop in the temp file but allow larger files * to be edited. * * The editor does not garbage collect the temporary file. When a new * file is edited, the temporary file is rather discarded and a new one * created for the new file. Garbage collection would be rather complicated * in ex because of the general undo, and in any case would require more * work when throwing lines away because marks would have be carefully * checked before reallocating temporary file space. Said another way, * each time you create a new line in the temporary file you get a unique * number back, and this is a property used by marks. * * The following temp file parameters allow 256k bytes in the temporary * file. By changing to the numbers in comments you can get 512k. * By typedefing line to long (32 bit) integers you could get much more * space in the temp file with (then) no waste. This would double core * requirements and would probably require some editor debugging. */ #define BLKMSK 0777 /* 01777 */ #define BNDRY 8 /* 16 */ #define INCRMT 0200 /* 0100 */ #define LBTMSK 0770 /* 0760 */ #define NMBLKS 506 /* 1018 */ #define OFFBTS 7 /* 6 */ #define OFFMSK 0177 /* 077 */ #define SHFT 2 /* 3 */ /* * The editor uses three buffers into the temporary file (ed uses two * and is very similar). These are two read buffers and one write buffer. * Basically, the editor deals with the file as a sequence of 512 character * blocks (BUFSIZ). Each block contains some number of lines (and lines * can run across block boundaries. * * New lines are written into the last block in the temporary file * which is in core as obuf. When a line is needed which isn't in obuf, * then it is brought into an input buffer. As there are two, the choice * is to take the buffer into which the last read (of the two) didn't go. * Thus this is a 2 buffer LRU replacement strategy. Measurement * shows that this saves roughly 25% of the buffer reads over a one * input buffer strategy. Since the editor (on our VAX over 1 week) * spends (spent) roughly 30% of its time in the system read routine, * this can be a big help. */ bool hitin2; /* Last read hit was ibuff2 not ibuff */ bool ichang2; /* Have actually changed ibuff2 */ bool ichanged; /* Have actually changed ibuff */ short iblock; /* Temp file block number of ibuff (or -1) */ short iblock2; /* Temp file block number of ibuff2 (or -1) */ short ninbuf; /* Number useful chars left in input buffer */ short nleft; /* Number usable chars left in output buffer */ short oblock; /* Temp file block number of obuff (or -1) */ short tline; /* Current temp file ptr */ char ibuff[BUFSIZ]; char ibuff2[BUFSIZ]; char obuff[BUFSIZ]; /* * Structure of the descriptor block which resides * in the first block of the temporary file and is * the guiding light for crash recovery. * * As the Blocks field below implies, there are temporary file blocks * devoted to (some) image of the incore array of pointers into the temp * file. Thus, to recover from a crash we use these indices to get the * line pointers back, and then use the line pointers to get the text back. * Except for possible lost lines due to sandbagged I/O, the entire * file (at the time of the last editor "sync") can be recovered from * the temp file. */ /* This definition also appears in expreserve.c... beware */ struct header { time_t Time; /* Time temp file last updated */ short Uid; short Flines; /* Number of lines in file */ char Savedfile[FNSIZE]; /* The current file name */ short Blocks[LBLKS]; /* Blocks where line pointers stashed */ } H; #define uid H.Uid #define flines H.Flines #define savedfile H.Savedfile #define blocks H.Blocks