1: # include "monop.def"
2:
3: /*
4: * This program implements a monopoly game
5: */
6: main(ac, av)
7: reg int ac;
8: reg char *av[]; {
9:
10:
11: srand(getpid());
12: if (ac > 1) {
13: if (!rest_f(av[1]))
14: restore();
15: }
16: else {
17: getplayers();
18: init_players();
19: init_monops();
20: }
21: num_luck = sizeof lucky_mes / sizeof (char *);
22: init_decks();
23: signal(2, quit);
24: for (;;) {
25: printf("\n%s (%d) (cash $%d) on %s\n", cur_p->name, player + 1,
26: cur_p->money, board[cur_p->loc].name);
27: printturn();
28: force_morg();
29: execute(getinp("-- Command: ", comlist));
30: }
31: }
32: /*
33: * This routine gets the names of the players
34: */
35: getplayers() {
36:
37: reg char *sp;
38: reg int i, j;
39: char buf[257];
40:
41: blew_it:
42: for (;;) {
43: if ((num_play=get_int("How many players? ")) <= 0 ||
44: num_play > MAX_PL)
45: printf("Sorry. Number must range from 1 to 9\n");
46: else
47: break;
48: }
49: cur_p = play = (PLAY *) calloc(num_play, sizeof (PLAY));
50: for (i = 0; i < num_play; i++) {
51: over:
52: printf("Player %d's name: ", i + 1);
53: for (sp = buf; (*sp=getchar()) != '\n'; sp++)
54: continue;
55: if (sp == buf)
56: goto over;
57: *sp++ = '\0';
58: strcpy(name_list[i]=play[i].name=(char *)calloc(1,sp-buf),buf);
59: play[i].money = 1500;
60: }
61: name_list[i++] = "done";
62: name_list[i] = 0;
63: for (i = 0; i < num_play; i++)
64: for (j = i + 1; j < num_play; j++)
65: if (strcmp(name_list[i], name_list[j]) == 0) {
66: if (i != num_play - 1)
67: printf("Hey!!! Some of those are IDENTICAL!! Let's try that again....\n");
68: else
69: printf("\"done\" is a reserved word. Please try again\n");
70: for (i = 0; i < num_play; i++)
71: cfree(play[i].name);
72: cfree(play);
73: goto blew_it;
74: }
75: }
76: /*
77: * This routine figures out who goes first
78: */
79: init_players() {
80:
81: reg int i, rl, cur_max;
82: bool over;
83: int max_pl;
84:
85: again:
86: putchar('\n');
87: for (cur_max = i = 0; i < num_play; i++) {
88: printf("%s (%d) rolls %d\n", play[i].name, i+1, rl=roll(2, 6));
89: if (rl > cur_max) {
90: over = FALSE;
91: cur_max = rl;
92: max_pl = i;
93: }
94: else if (rl == cur_max)
95: over++;
96: }
97: if (over) {
98: printf("%d people rolled the same thing, so we'll try again\n",
99: over + 1);
100: goto again;
101: }
102: player = max_pl;
103: cur_p = &play[max_pl];
104: printf("%s (%d) goes first\n", cur_p->name, max_pl + 1);
105: }
106: /*
107: * This routine initalizes the monopoly structures.
108: */
109: init_monops() {
110:
111: reg MON *mp;
112: reg int i;
113:
114: for (mp = mon; mp < &mon[N_MON]; mp++) {
115: mp->name = mp->not_m;
116: for (i = 0; i < mp->num_in; i++)
117: mp->sq[i] = &board[(int)(mp->sq[i])];
118: }
119: }
Defined functions
main
defined in line
6;
never used