1: /* 2: * Copyright (c) 1983 Regents of the University of California. 3: * All rights reserved. The Berkeley software License Agreement 4: * specifies the terms and conditions for redistribution. 5: */ 6: 7: #ifndef lint 8: static char sccsid[] = "@(#)pl_5.c 5.1 (Berkeley) 5/29/85"; 9: #endif not lint 10: 11: #include "player.h" 12: 13: #define turnfirst(x) (*x == 'r' || *x == 'l') 14: 15: acceptmove() 16: { 17: int ta; 18: int ma; 19: char af; 20: int moved = 0; 21: int vma, dir; 22: char prompt[60]; 23: char buf[60], last = '\0'; 24: register char *p; 25: 26: if (!mc->crew3 || snagged(ms) || !windspeed) { 27: Signal("Unable to move", (struct ship *)0); 28: return; 29: } 30: 31: ta = maxturns(ms, &af); 32: ma = maxmove(ms, mf->dir, 0); 33: (void) sprintf(prompt, "move (%d,%c%d): ", ma, af ? '\'' : ' ', ta); 34: sgetstr(prompt, buf, sizeof buf); 35: dir = mf->dir; 36: vma = ma; 37: for (p = buf; *p; p++) 38: switch (*p) { 39: case 'l': 40: dir -= 2; 41: case 'r': 42: if (++dir == 0) 43: dir = 8; 44: else if (dir == 9) 45: dir = 1; 46: if (last == 't') { 47: Signal("Ship can't turn that fast.", 48: (struct ship *)0); 49: *p-- = '\0'; 50: } 51: last = 't'; 52: ma--; 53: ta--; 54: vma = min(ma, maxmove(ms, dir, 0)); 55: if (ta < 0 && moved || vma < 0 && moved) 56: *p-- = '\0'; 57: break; 58: case 'b': 59: ma--; 60: vma--; 61: last = 'b'; 62: if (ta < 0 && moved || vma < 0 && moved) 63: *p-- = '\0'; 64: break; 65: case '0': 66: case 'd': 67: *p-- = '\0'; 68: break; 69: case '\n': 70: *p-- = '\0'; 71: break; 72: case '1': case '2': case '3': case '4': 73: case '5': case '6': case '7': 74: if (last == '0') { 75: Signal("Can't move that fast.", 76: (struct ship *)0); 77: *p-- = '\0'; 78: } 79: last = '0'; 80: moved = 1; 81: ma -= *p - '0'; 82: vma -= *p - '0'; 83: if (ta < 0 && moved || vma < 0 && moved) 84: *p-- = '\0'; 85: break; 86: default: 87: if (!isspace(*p)) { 88: Signal("Input error.", (struct ship *)0); 89: *p-- = '\0'; 90: } 91: } 92: if (ta < 0 && moved || vma < 0 && moved 93: || af && turnfirst(buf) && moved) { 94: Signal("Movement error.", (struct ship *)0); 95: if (ta < 0 && moved) { 96: if (mf->FS == 1) { 97: Write(W_FS, ms, 0, 0, 0, 0, 0); 98: Signal("No hands to set full sails.", 99: (struct ship *)0); 100: } 101: } else if (ma >= 0) 102: buf[1] = '\0'; 103: } 104: if (af && !moved) { 105: if (mf->FS == 1) { 106: Write(W_FS, ms, 0, 0, 0, 0, 0); 107: Signal("No hands to set full sails.", 108: (struct ship *)0); 109: } 110: } 111: if (*buf) 112: (void) strcpy(movebuf, buf); 113: else 114: (void) strcpy(movebuf, "d"); 115: Write(W_MOVE, ms, 1, (int)movebuf, 0, 0, 0); 116: Signal("Helm: %s.", (struct ship *)0, movebuf); 117: } 118: 119: acceptboard() 120: { 121: register struct ship *sp; 122: register int n; 123: int crew[3]; 124: int men = 0; 125: char c; 126: 127: crew[0] = mc->crew1; 128: crew[1] = mc->crew2; 129: crew[2] = mc->crew3; 130: for (n = 0; n < NBP; n++) { 131: if (mf->OBP[n].turnsent) 132: men += mf->OBP[n].mensent; 133: } 134: for (n = 0; n < NBP; n++) { 135: if (mf->DBP[n].turnsent) 136: men += mf->DBP[n].mensent; 137: } 138: if (men) { 139: crew[0] = men/100 ? 0 : crew[0] != 0; 140: crew[1] = (men%100)/10 ? 0 : crew[1] != 0; 141: crew[2] = men%10 ? 0 : crew[2] != 0; 142: } else { 143: crew[0] = crew[0] != 0; 144: crew[1] = crew[1] != 0; 145: crew[2] = crew[2] != 0; 146: } 147: foreachship(sp) { 148: if (sp == ms || sp->file->dir == 0 || range(ms, sp) > 1) 149: continue; 150: if (ms->nationality == capship(sp)->nationality) 151: continue; 152: if (meleeing(ms, sp) && crew[2]) { 153: c = sgetch("How many more to board the %s (%c%c)? ", 154: sp, 1); 155: parties(crew, sp, 0, c); 156: } else if ((fouled2(ms, sp) || grappled2(ms, sp)) && crew[2]) { 157: c = sgetch("Crew sections to board the %s (%c%c) (3 max) ?", sp, 1); 158: parties(crew, sp, 0, c); 159: } 160: } 161: if (crew[2]) { 162: c = sgetch("How many sections to repel boarders? ", 163: (struct ship *)0, 1); 164: parties(crew, ms, 1, c); 165: } 166: blockalarm(); 167: draw_slot(); 168: unblockalarm(); 169: } 170: 171: parties(crew, to, isdefense, buf) 172: register struct ship *to; 173: int crew[3]; 174: char isdefense; 175: char buf; 176: { 177: register int k, j, men; 178: struct BP *ptr; 179: int temp[3]; 180: 181: for (k = 0; k < 3; k++) 182: temp[k] = crew[k]; 183: if (isdigit(buf)) { 184: ptr = isdefense ? to->file->DBP : to->file->OBP; 185: for (j = 0; j < NBP && ptr[j].turnsent; j++) 186: ; 187: if (!ptr[j].turnsent && buf > '0') { 188: men = 0; 189: for (k = 0; k < 3 && buf > '0'; k++) { 190: men += crew[k] 191: * (k == 0 ? 100 : (k == 1 ? 10 : 1)); 192: crew[k] = 0; 193: if (men) 194: buf--; 195: } 196: if (buf > '0') 197: Signal("Sending all crew sections.", 198: (struct ship *)0); 199: Write(isdefense ? W_DBP : W_OBP, ms, 0, 200: j, turn, to->file->index, men); 201: if (isdefense) { 202: (void) wmove(slot_w, 2, 0); 203: for (k=0; k < NBP; k++) 204: if (temp[k] && !crew[k]) 205: (void) waddch(slot_w, k + '1'); 206: else 207: (void) wmove(slot_w, 2, 1 + k); 208: (void) mvwaddstr(slot_w, 3, 0, "DBP"); 209: makesignal(ms, "repelling boarders", 210: (struct ship *)0); 211: } else { 212: (void) wmove(slot_w, 0, 0); 213: for (k=0; k < NBP; k++) 214: if (temp[k] && !crew[k]) 215: (void) waddch(slot_w, k + '1'); 216: else 217: (void) wmove(slot_w, 0, 1 + k); 218: (void) mvwaddstr(slot_w, 1, 0, "OBP"); 219: makesignal(ms, "boarding the %s (%c%c)", to); 220: } 221: blockalarm(); 222: (void) wrefresh(slot_w); 223: unblockalarm(); 224: } else 225: Signal("Sending no crew sections.", (struct ship *)0); 226: } 227: }