1: /*
   2:  * Copyright (c) 1983 Regents of the University of California.
   3:  * All rights reserved.  The Berkeley software License Agreement
   4:  * specifies the terms and conditions for redistribution.
   5:  */
   6: 
   7: #ifndef lint
   8: static char sccsid[] = "@(#)pl_main.c	5.1 (Berkeley) 5/29/85";
   9: #endif not lint
  10: 
  11: #include "player.h"
  12: #include <sys/types.h>
  13: #include <sys/wait.h>
  14: 
  15: int choke(), child();
  16: 
  17: /*ARGSUSED*/
  18: pl_main()
  19: {
  20: 
  21:     if (!SCREENTEST()) {
  22:         printf("Can't sail on this terminal.\n");
  23:         exit(1);
  24:     }
  25:     initialize();
  26:     Signal("Aye aye, Sir", (struct ship *)0);
  27:     play();
  28:     return 0;           /* for lint,  play() never returns */
  29: }
  30: 
  31: initialize()
  32: {
  33:     register struct File *fp;
  34:     register struct ship *sp;
  35:     char captain[80];
  36:     char message[60];
  37:     int load;
  38:     register int n;
  39:     char *nameptr;
  40:     int nat[NNATION];
  41: 
  42:     if (game < 0) {
  43:         (void) puts("Choose a scenario:\n");
  44:         (void) puts("\n\tNUMBER\tSHIPS\tIN PLAY\tTITLE");
  45:         for (n = 0; n < NSCENE; n++) {
  46:             /* ( */
  47:             printf("\t%d):\t%d\t%s\t%s\n", n, scene[n].vessels,
  48:                 sync_exists(n) ? "YES" : "no",
  49:                 scene[n].name);
  50:         }
  51: reprint:
  52:         printf("\nScenario number? ");
  53:         (void) fflush(stdout);
  54:         (void) scanf("%d", &game);
  55:         while (getchar() != '\n')
  56:             ;
  57:     }
  58:     if (game < 0 || game >= NSCENE) {
  59:         (void) puts("Very funny.");
  60:         exit(1);
  61:     }
  62:     cc = &scene[game];
  63:     ls = SHIP(cc->vessels);
  64: 
  65:     for (n = 0; n < NNATION; n++)
  66:         nat[n] = 0;
  67:     foreachship(sp) {
  68:         if (sp->file == NULL &&
  69:             (sp->file = (struct File *)calloc(1, sizeof (struct File))) == NULL) {
  70:             (void) puts("OUT OF MEMORY");
  71:             exit(1);
  72:         }
  73:         sp->file->index = sp - SHIP(0);
  74:         sp->file->stern = nat[sp->nationality]++;
  75:         sp->file->dir = sp->shipdir;
  76:         sp->file->row = sp->shiprow;
  77:         sp->file->col = sp->shipcol;
  78:     }
  79:     windspeed = cc->windspeed;
  80:     winddir = cc->winddir;
  81: 
  82:     (void) signal(SIGHUP, choke);
  83:     (void) signal(SIGINT, choke);
  84: 
  85:     hasdriver = sync_exists(game);
  86:     if (sync_open() < 0) {
  87:         perror("sail: syncfile");
  88:         exit(1);
  89:     }
  90: 
  91:     if (hasdriver) {
  92:         (void) puts("Synchronizing with the other players...");
  93:         (void) fflush(stdout);
  94:         if (Sync() < 0)
  95:             leave(LEAVE_SYNC);
  96:     }
  97:     for (;;) {
  98:         foreachship(sp)
  99:             if (sp->file->captain[0] == 0 && !sp->file->struck
 100:                 && sp->file->captured == 0)
 101:                 break;
 102:         if (sp >= ls) {
 103:             (void) puts("All ships taken in that scenario.");
 104:             foreachship(sp)
 105:                 free((char *)sp->file);
 106:             sync_close(0);
 107:             people = 0;
 108:             goto reprint;
 109:         }
 110:         if (randomize) {
 111:             player = sp - SHIP(0);
 112:         } else {
 113:             printf("%s\n\n", cc->name);
 114:             foreachship(sp)
 115:                 printf("  %2d:  %-10s %-15s  (%-2d pts)   %s\n",
 116:                     sp->file->index,
 117:                     countryname[sp->nationality],
 118:                     sp->shipname,
 119:                     sp->specs->pts,
 120:                     saywhat(sp, 1));
 121:             printf("\nWhich ship (0-%d)? ", cc->vessels-1);
 122:             (void) fflush(stdout);
 123:             if (scanf("%d", &player) != 1 || player < 0
 124:                 || player >= cc->vessels) {
 125:                 while (getchar() != '\n')
 126:                     ;
 127:                 (void) puts("Say what?");
 128:                 player = -1;
 129:             } else
 130:                 while (getchar() != '\n')
 131:                     ;
 132:         }
 133:         if (player < 0)
 134:             continue;
 135:         if (Sync() < 0)
 136:             leave(LEAVE_SYNC);
 137:         fp = SHIP(player)->file;
 138:         if (fp->captain[0] || fp->struck || fp->captured != 0)
 139:             (void) puts("That ship is taken.");
 140:         else
 141:             break;
 142:     }
 143: 
 144:     ms = SHIP(player);
 145:     mf = ms->file;
 146:     mc = ms->specs;
 147: 
 148:     Write(W_BEGIN, ms, 0, 0, 0, 0, 0);
 149:     if (Sync() < 0)
 150:         leave(LEAVE_SYNC);
 151: 
 152:     (void) signal(SIGCHLD, child);
 153:     if (!hasdriver)
 154:         switch (fork()) {
 155:         case 0:
 156:             longjmp(restart, MODE_DRIVER);
 157:             /*NOTREACHED*/
 158:         case -1:
 159:             perror("fork");
 160:             leave(LEAVE_FORK);
 161:             break;
 162:         default:
 163:             hasdriver++;
 164:         }
 165: 
 166:     printf("Your ship is the %s, a %d gun %s (%s crew).\n",
 167:         ms->shipname, mc->guns, classname[mc->class],
 168:         qualname[mc->qual]);
 169:     if ((nameptr = (char *) getenv("SAILNAME")) && *nameptr)
 170:         (void) strncpy(captain, nameptr, sizeof captain);
 171:     else {
 172:         (void) printf("Your name, Captain? ");
 173:         (void) fflush(stdout);
 174:         (void) gets(captain);
 175:         if (!*captain)
 176:             (void) strcpy(captain, "no name");
 177:     }
 178:     captain[sizeof captain - 1] = '\0';
 179:     Write(W_CAPTAIN, ms, 1, (int)captain, 0, 0, 0);
 180:     for (n = 0; n < 2; n++) {
 181:         char buf[10];
 182: 
 183:         printf("\nInitial broadside %s (grape, chain, round, double): ",
 184:             n ? "right" : "left");
 185:         (void) fflush(stdout);
 186:         (void) scanf("%s", buf);
 187:         switch (*buf) {
 188:         case 'g':
 189:             load = L_GRAPE;
 190:             break;
 191:         case 'c':
 192:             load = L_CHAIN;
 193:             break;
 194:         case 'r':
 195:             load = L_ROUND;
 196:             break;
 197:         case 'd':
 198:             load = L_DOUBLE;
 199:             break;
 200:         default:
 201:             load = L_ROUND;
 202:         }
 203:         if (n) {
 204:             mf->loadR = load;
 205:             mf->readyR = R_LOADED|R_INITIAL;
 206:         } else {
 207:             mf->loadL = load;
 208:             mf->readyL = R_LOADED|R_INITIAL;
 209:         }
 210:     }
 211: 
 212:     initscreen();
 213:     draw_board();
 214:     (void) sprintf(message, "Captain %s assuming command", captain);
 215:     Write(W_SIGNAL, ms, 1, (int)message, 0, 0, 0);
 216:     newturn();
 217: }

Defined functions

initialize defined in line 31; used 1 times
  • in line 25
pl_main defined in line 18; used 1 times

Defined variables

sccsid defined in line 8; never used
Last modified: 1985-05-30
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