1: /* $Header: maps.c,v 10.3 86/02/01 15:46:58 tony Rel $ */ 2: /* foreground/background map */ 3: 4: char FBMap[] = {0x40, 0x40, 0x40, 0x40, 0x45, 0x45, 0x45, 0x45, 5: 0x4a, 0x4a, 0x4a, 0x4a, 0x4f, 0x4f, 0x4f, 0x4f, 6: 7: 0x40, 0x44, 0x48, 0x22, 0x41, 0x45, 0x49, 0x4d, 8: 0x42, 0x46, 0x4a, 0x4e, 0x00, 0x47, 0x4b, 0x4f, 9: 10: 0x40, 0x41, 0x42, 0x00, 0x44, 0x45, 0x46, 0x47, 11: 0x48, 0x49, 0x4a, 0x4b, 0x22, 0x4d, 0x4e, 0x4f, 12: 13: 0x40, 0x45, 0x4a, 0x4f, 0x40, 0x45, 0x4a, 0x4f, 14: 0x40, 0x45, 0x4a, 0x4f, 0x40, 0x45, 0x4a, 0x4f}; 15: 16: /* single source map */ 17: 18: char SSMap[] = {0x40, 0x41, 0x42, 0x00, 0x44, 0x45, 0x46, 0x47, 19: 0x48, 0x49, 0x4a, 0x4b, 0x22, 0x4d, 0x4e, 0x4f, 20: 21: 0x40, 0x44, 0x48, 0x22, 0x41, 0x45, 0x49, 0x4d, 22: 0x42, 0x46, 0x4a, 0x4e, 0x00, 0x47, 0x4b, 0x4f};