1: #
2: /* ADVENTURE -- Jim Gillogly, Jul 1977
3: * This program is a re-write of ADVENT, written in FORTRAN mostly by
4: * Don Woods of SAIL. In most places it is as nearly identical to the
5: * original as possible given the language and word-size differences.
6: * A few places, such as the message arrays and travel arrays were changed
7: * to reflect the smaller core size and word size. The labels of the
8: * original are reflected in this version, so that the comments of the
9: * fortran are still applicable here.
10: *
11: * The data file distributed with the fortran source is assumed to be called
12: * "glorkz" in the directory where the program is first run.
13: */
14:
15: static char hdr_sccsid[] = " hdr.h 4.1 82/05/11 ";
16:
17: /* hdr.h */
18: /* hdr.h: included by c advent files */
19:
20: extern int setup; /* changed by savec & init */
21: int datfd; /* message file descriptor */
22: int delhit;
23: int yea;
24:
25: #define TAB 011
26: #define LF 012
27: #define FLUSHLINE while (getchar()!='\n')
28: #define FLUSHLF while (next()!=LF)
29:
30: int loc,newloc,oldloc,oldlc2,wzdark,SHORT,gaveup,kq,k,k2;
31: char *wd1,*wd2; /* the complete words */
32: int verb,obj,spk;
33: extern int blklin;
34: int saved,savet,mxscor,latncy;
35:
36: #define MAXSTR 20 /* max length of user's words */
37:
38: #define HTSIZE 512 /* max number of vocab words */
39: struct hashtab /* hash table for vocabulary */
40: { int val; /* word type &index (ktab) */
41: char *atab; /* pointer to actual string */
42: } voc[HTSIZE];
43:
44: #define DATFILE "glorkz" /* all the original msgs */
45: #define TMPFILE "tmp.foo.baz" /* just the text msgs */
46:
47:
48: struct text
49: { int seekadr; /* DATFILE must be < 2**16 */
50: int txtlen; /* length of msg starting here */
51: };
52:
53: #define RTXSIZ 205
54: struct text rtext[RTXSIZ]; /* random text messages */
55:
56: #define MAGSIZ 35
57: struct text mtext[MAGSIZ]; /* magic messages */
58:
59: int clsses;
60: #define CLSMAX 12
61: struct text ctext[CLSMAX]; /* classes of adventurer */
62: int cval[CLSMAX];
63:
64: struct text ptext[101]; /* object descriptions */
65:
66: #define LOCSIZ 141 /* number of locations */
67: struct text ltext[LOCSIZ]; /* long loc description */
68: struct text stext[LOCSIZ]; /* short loc descriptions */
69:
70: struct travlist /* direcs & conditions of travel*/
71: { struct travlist *next; /* ptr to next list entry */
72: int conditions; /* m in writeup (newloc / 1000) */
73: int tloc; /* n in writeup (newloc % 1000) */
74: int tverb; /* the verb that takes you there*/
75: } *travel[LOCSIZ],*tkk; /* travel is closer to keys(...)*/
76:
77: int atloc[LOCSIZ];
78:
79: int plac[101]; /* initial object placement */
80: int fixd[101],fixed[101]; /* location fixed? */
81:
82: int actspk[35]; /* rtext msg for verb <n> */
83:
84: int cond[LOCSIZ]; /* various condition bits */
85:
86: extern int setbit[16]; /* bit defn masks 1,2,4,... */
87:
88: int hntmax;
89: int hints[20][5]; /* info on hints */
90: int hinted[20],hintlc[20];
91:
92: int place[101], prop[101],link[201];
93: int abb[LOCSIZ];
94:
95: int maxtrs,tally,tally2; /* treasure values */
96:
97: #define FALSE 0
98: #define TRUE 1
99:
100: int keys,lamp,grate,cage,rod,rod2,steps,/* mnemonics */
101: bird,door,pillow,snake,fissur,tablet,clam,oyster,magzin,
102: dwarf,knife,food,bottle,water,oil,plant,plant2,axe,mirror,dragon,
103: chasm,troll,troll2,bear,messag,vend,batter,
104: nugget,coins,chest,eggs,tridnt,vase,emrald,pyram,pearl,rug,chain,
105: spices,
106: back,look,cave,null,entrnc,,
107: say,lock,throw,find,invent;
108:
109: int chloc,chloc2,dseen[7],dloc[7], /* dwarf stuff */
110: odloc[7],dflag,daltlc;
111:
112: int tk[21],stick,dtotal,attack;
113: int turns,lmwarn,iwest,knfloc,detail, /* various flags & counters */
114: abbnum,maxdie,numdie,holdng,dkill,foobar,bonus,clock1,clock2,
115: saved,closng,panic,closed,scorng;
116:
117: int demo,newloc,limit;
118:
119: char *malloc();