1: /* 2: * Copyright (c) 1980 Regents of the University of California. 3: * All rights reserved. The Berkeley software License Agreement 4: * specifies the terms and conditions for redistribution. 5: */ 6: 7: #ifndef lint 8: static char sccsid[] = "@(#)data.c 5.1 (Berkeley) 5/29/85"; 9: #endif not lint 10: 11: #include "tutor.h" 12: 13: int maxmoves = 23; 14: 15: char *text0[] = { 16: "To start the game, I roll a 3, and you roll a 1. This means", 17: "that I get to start first. I move 8-5,6-5 since this makes a", 18: "new point and helps to trap your back men on 1. You should be", 19: "able to do a similar move with your roll.", 20: 0 21: }; 22: 23: char *text1[] = { 24: "Now you shall see a move using doubles. I just rolled double", 25: "5's. I will move two men from position 13 to position 3. The", 26: "notation for this is 13-8,13-8,8-3,8-3. You will also roll dou-", 27: "bles, but you will be able to make a much stronger move.", 28: 0 29: }; 30: 31: char *text2[] = { 32: "Excellent! As you can see, you are beginning to develop a wall", 33: "which is trapping my men on position 24. Also, moving your back", 34: "men forward not only improves your board position safely, but it", 35: "thwarts my effort to make a wall.", 36: "", 37: "My roll now is 5 6. Normally, I would use that roll to move from", 38: "position 24 to position 13 (24-18-13), but your new point prevents", 39: "that. Instead, I am forced to move from 13 to 2, where my man is", 40: "open but cannot be hit.", 41: 0 42: }; 43: 44: char *text3[] = { 45: "As you can see, although you left a man open, it is a rela-", 46: "tively safe move to an advantageous position, which might help", 47: "you make a point later. Only two rolls (4 5 or 5 4) will allow", 48: "me to hit you. With an unprecedented amount of luck, I happen", 49: "to roll a 4 5 and hit you as just mentioned.", 50: 0 51: }; 52: 53: char *text4[] = { 54: "You're pretty lucky yourself, you know. I follow by rolling 2 3", 55: "and moving 25-22,24-22, forming a new point.", 56: 0 57: }; 58: 59: char *text5[] = { 60: "Not a spectacular move, but a safe one. I follow by rolling 6 1.", 61: "I decide to use this roll to move 22-16,16-17. It leaves me with", 62: "one man still open, but the blot is farther back on the board, and", 63: "would suffer less of a loss by being hit.", 64: 0 65: }; 66: 67: char *text6[] = { 68: "By moving your two men from 17 to 20, you lessen my chance of", 69: "getting my man off the board. In fact, the odds are 5 to 4", 70: "against me getting off. I roll with the odds and helplessly", 71: "receive a 3 5.", 72: 0 73: }; 74: 75: char *text7[] = { 76: "Note that the blot on 7 cannot be hit unless I get off the bar", 77: "and have a 1 or a 6 left over, and doing so will leave two of", 78: "my men open. Also, the blot on 16 cannot be hit at all! With", 79: "a sigh of frustration, I roll double 6's and remain immobile.", 80: 0 81: }; 82: 83: char *text8[] = { 84: "See, you did not get hit and, you got to 'cover up' your open men.", 85: "Quite an accomplishment. Finally, I get off the bar by rolling", 86: "6 2 and moving 25-23,23-17.", 87: 0 88: }; 89: 90: char *text9[] = { 91: "My venture off the bar did not last long. However, I got lucky", 92: "and rolled double 1's, allowing me to move 0-1,1-2,15-14,15-14.", 93: 0 94: }; 95: 96: char *text10[] = { 97: "You are improving your position greatly and safely, and are well", 98: "on the way to winning the game. I roll a 6 2 and squeak past", 99: "your back man. Now the game becomes a race to the finish.", 100: 0 101: }; 102: 103: char *text11[] = { 104: "Now that it is merely a race, you are trying to get as many men", 105: "as possible into the inner table, so you can start removing them.", 106: "I roll a 3 4 and move my two men farthest back to position 11", 107: "(15-11,14-11).", 108: 0 109: }; 110: 111: char *text12[] = { 112: "The race is still on, and you have seem to be doing all right.", 113: "I roll 6 1 and move 14-8,13-12.", 114: 0 115: }; 116: 117: char *text13[] = { 118: "Notice that you get to remove men the instant you have all of", 119: "them at your inner table, even if it is the middle of a turn.", 120: "I roll 1 2 and move 13-11,12-11.", 121: 0 122: }; 123: 124: char *text14[] = { 125: "Although you could have removed a man, this move illustrates two", 126: "points: 1) You never have to remove men, and 2) You should try", 127: "to spread out your men on your inner table. Since you have one", 128: "man on each position, you should be able to remove at least two", 129: "men next turn. I roll 2 5 and move 8-6,11-6.", 130: 0 131: }; 132: 133: char *text15[] = { 134: "This time you were able to remove men. I roll 3 4 and move", 135: "11-7,11-8. The race continues.", 136: 0 137: }; 138: 139: char *text16[] = { 140: "More holes are opening up in your inner table, but you are", 141: "still very much ahead. If we were doubling, you would have", 142: "doubled long ago. I roll 2 6 and move 8-6,11-5.", 143: 0 144: }; 145: 146: char *text17[] = { 147: "It pays to spread out your men. I roll 3 5 and move 7-4,8-3.", 148: 0 149: }; 150: 151: char *text18[] = { 152: "You can only remove some men, but you spread out more and", 153: "more, in order to be able to remove men more efficiently.", 154: "I roll double 3's, which help, but not that much. I move", 155: "8-5,3-0,3-0,3-0.", 156: 0 157: }; 158: 159: char *text19[] = { 160: "I roll 1 4 and move 5-4,4-0.", 161: 0 162: }; 163: 164: char *text20[] = { 165: "You are now nicely spread out to win a game. I roll 5 6 and", 166: "move 5-0,6-0.", 167: 0 168: }; 169: 170: char *text21[] = { 171: "Any minute now. Just a few short steps from victory. I roll", 172: "2 4 and move 6-4,4-0.", 173: 0 174: }; 175: 176: char *text22[] = { 177: "It looks pretty hopeless for me, but I play on, rolling 1 3 and", 178: "moving 4-3,3-0.", 179: 0 180: }; 181: 182: char *text23[] = { 183: "Congratulations! You just won a game of backgammon against the", 184: "computer! You will now be able to play a game, but remember,", 185: "when you start playing, that doubling will be enabled, which", 186: "will add another factor to the game... Good luck!!", 187: "", 188: 0 189: }; 190: 191: struct situatn test[] = { 192: { 193: {0,2,0,0,0,0,-5,0,-3,0,0,0,5,-5,0,0,0,3,0,5,0,0,0,0,-2,0}, 194: 3, 1, {8,6,0,0}, {5,5,0,0}, 4, 2, &text0 195: }, 196: { 197: {0,2,0,0,0,-2,-4,0,-2,0,0,0,5,-5,0,0,0,2,0,4,0,2,0,0,-2,0}, 198: 5, 5, {13,13,8,8}, {8,8,3,3}, 6, 6, &text1 199: }, 200: { 201: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-3,0,0,0,2,2,4,0,2,0,0,-2,0}, 202: 6, 5, {13,8,0,0}, {8,2,0,0}, 1, 2, &text2 203: }, 204: { 205: {0,0,-1,-2,0,-2,-4,2,-2,0,0,0,2,-2,0,1,0,2,2,4,0,2,0,0,-2,0}, 206: 4, 5, {24,20,0,0}, {20,15,0,0}, 2, 5, &text3 207: }, 208: { 209: {0,0,0,-2,0,-2,-4,3,-2,0,0,0,2,-2,0,-1,0,2,2,4,0,2,0,0,-1,-1}, 210: 2, 3, {25,24,0,0}, {22,22,0,0}, 4, 1, &text4 211: }, 212: { 213: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-1,0,2,2,4,0,2,-2,0,0,0}, 214: 6, 1, {22,16,0,0}, {16,15,0,0}, 3, 3, &text5 215: }, 216: { 217: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-2,0,0,2,2,2,2,2,0,0,-1}, 218: 3, 5, {0,0,0,0}, {0,0,0,0}, 5, 4, &text6 219: }, 220: { 221: {0,0,0,-2,0,-2,-4,1,-2,0,0,0,3,-2,0,-2,1,0,2,2,2,2,2,0,0,-1}, 222: 6, 6, {0,0,0,0}, {0,0,0,0}, 3, 6, &text7 223: }, 224: { 225: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,3,-2,0,-2,2,0,2,2,2,2,2,0,0,-1}, 226: 2, 6, {25,23,0,0}, {23,17,0,0}, 5, 1, &text8 227: }, 228: { 229: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,2,-2,0,-2,2,0,3,2,2,2,2,0,0,-1}, 230: 1, 1, {25,24,15,15}, {24,23,14,14}, 4, 6, &text9 231: }, 232: { 233: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,0,3,0,4,2,2,2,2,-1,0,0}, 234: 6, 2, {23,17,0,0}, {17,15,0,0}, 1, 3, &text10 235: }, 236: { 237: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,-1,2,0,3,4,2,2,2,0,0,0}, 238: 4, 3, {15,14,0,0}, {11,11,0,0}, 5, 3, &text11 239: }, 240: { 241: {0,0,0,-2,0,-2,-4,0,-2,0,0,-2,0,-2,-1,0,0,0,3,5,2,3,2,0,0,0}, 242: 6, 1, {14,13,0,0}, {8,12,0,0}, 4, 4, &text12 243: }, 244: { 245: {0,0,0,-2,0,-2,-4,0,-3,0,0,-2,-1,-1,0,0,0,0,0,5,2,2,5,0,0,0}, 246: 2, 1, {13,12,0,0}, {11,11,0,0}, 2, 1, &text13 247: }, 248: { 249: {0,0,0,-2,0,-2,-4,0,-3,0,0,-4,0,0,0,0,0,0,0,5,2,2,3,1,1,0}, 250: 2, 5, {8,11,0,0}, {6,6,0,0}, 6, 3, &text14 251: }, 252: { 253: {0,0,0,-2,0,-2,-6,0,-2,0,0,-3,0,0,0,0,0,0,0,4,2,2,2,1,1,0}, 254: 4, 3, {11,11,0,0}, {7,8,0,0}, 2, 5, &text15 255: }, 256: { 257: {0,0,0,-2,0,-2,-6,-1,-3,0,0,-1,0,0,0,0,0,0,0,4,1,2,2,0,1,0}, 258: 2, 6, {8,11,0,0}, {6,5,0,0}, 6, 1, &text16 259: }, 260: { 261: {0,0,0,-2,0,-3,-7,-1,-2,0,0,0,0,0,0,0,0,0,0,3,1,2,2,0,0,0}, 262: 5, 3, {8,7,0,0}, {3,4,0,0}, 5, 2, &text17 263: }, 264: { 265: {0,0,0,-3,-1,-3,-7,0,-1,0,0,0,0,0,0,0,0,0,0,3,0,1,2,1,0,0}, 266: 3, 3, {8,3,3,3}, {5,0,0,0}, 1, 6, &text18 267: }, 268: { 269: {0,0,0,0,-1,-4,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,1,0,0}, 270: 1, 4, {4,5,0,0}, {0,4,0,0}, 2, 3, &text19 271: }, 272: { 273: {0,0,0,0,-1,-3,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0}, 274: 5, 6, {6,5,0,0}, {0,0,0,0}, 1, 4, &text20 275: }, 276: { 277: {0,0,0,0,-1,-2,-6,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0}, 278: 2, 4, {4,6,0,0}, {0,4,0,0}, 6, 2, &text21 279: }, 280: { 281: {0,0,0,0,-1,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, 282: 3, 1, {4,3,0,0}, {3,0,0,0}, 4, 3, &text22 283: }, 284: { 285: {0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, 286: 0, 0, {0,0,0,0}, {0,0,0,0}, 0, 0, &text23 287: } 288: };