1: # include "monop.def"
2:
3: /*
4: * This program implements a monopoly game
5: */
6: main(ac, av)
7: reg int ac;
8: reg char *av[]; {
9:
10:
11: srand(getpid());
12: if (ac > 1) {
13: if (!rest_f(av[1]))
14: restore();
15: }
16: else {
17: getplayers();
18: init_players();
19: init_monops();
20: }
21: num_luck = sizeof lucky_mes / sizeof (char *);
22: init_decks();
23: signal(2, quit);
24: for (;;) {
25: printf("\n%s (%d) (cash $%d) on %s\n", cur_p->name, player + 1,
26: cur_p->money, board[cur_p->loc].name);
27: printturn();
28: force_morg();
29: execute(getinp("-- Command: ", comlist));
30: }
31: }
32: /*
33: * This routine gets the names of the players
34: */
35: getplayers() {
36:
37: reg char *sp;
38: reg int i, j;
39: char buf[257];
40:
41: blew_it:
42: for (;;) {
43: if ((num_play=get_int("How many players? ")) <= 0 ||
44: num_play > MAX_PL)
45: printf("Sorry. Number must range from 1 to 9\n");
46: else
47: break;
48: }
49: cur_p = play = (PLAY *) calloc(num_play, sizeof (PLAY));
50: for (i = 0; i < num_play; i++) {
51: over:
52: printf("Player %d's name: ", i + 1);
53: for (sp = buf; (*sp=getchar()) != '\n' && !feof(stdin); sp++)
54: continue;
55: if (feof(stdin))
56: clearerr(stdin);
57: if (sp == buf)
58: goto over;
59: *sp++ = '\0';
60: strcpy(name_list[i]=play[i].name=(char *)calloc(1,sp-buf),buf);
61: play[i].money = 1500;
62: }
63: name_list[i++] = "done";
64: name_list[i] = 0;
65: for (i = 0; i < num_play; i++)
66: for (j = i + 1; j < num_play; j++)
67: if (strcmp(name_list[i], name_list[j]) == 0) {
68: if (i != num_play - 1)
69: printf("Hey!!! Some of those are IDENTICAL!! Let's try that again....\n");
70: else
71: printf("\"done\" is a reserved word. Please try again\n");
72: for (i = 0; i < num_play; i++)
73: cfree(play[i].name);
74: cfree(play);
75: goto blew_it;
76: }
77: }
78: /*
79: * This routine figures out who goes first
80: */
81: init_players() {
82:
83: reg int i, rl, cur_max;
84: bool over;
85: int max_pl;
86:
87: again:
88: putchar('\n');
89: for (cur_max = i = 0; i < num_play; i++) {
90: printf("%s (%d) rolls %d\n", play[i].name, i+1, rl=roll(2, 6));
91: if (rl > cur_max) {
92: over = FALSE;
93: cur_max = rl;
94: max_pl = i;
95: }
96: else if (rl == cur_max)
97: over++;
98: }
99: if (over) {
100: printf("%d people rolled the same thing, so we'll try again\n",
101: over + 1);
102: goto again;
103: }
104: player = max_pl;
105: cur_p = &play[max_pl];
106: printf("%s (%d) goes first\n", cur_p->name, max_pl + 1);
107: }
108: /*
109: * This routine initalizes the monopoly structures.
110: */
111: init_monops() {
112:
113: reg MON *mp;
114: reg int i;
115:
116: for (mp = mon; mp < &mon[N_MON]; mp++) {
117: mp->name = mp->not_m;
118: for (i = 0; i < mp->num_in; i++)
119: mp->sq[i] = &board[(int)(mp->sq[i])];
120: }
121: }
Defined functions
main
defined in line
6;
never used