1: /* 2: * Copyright (c) 1983 Regents of the University of California. 3: * All rights reserved. The Berkeley software License Agreement 4: * specifies the terms and conditions for redistribution. 5: */ 6: 7: #ifndef lint 8: static char sccsid[] = "@(#)dr_2.c 5.1 (Berkeley) 5/29/85"; 9: #endif not lint 10: 11: #include "driver.h" 12: 13: #define couldwin(f,t) (f->specs->crew2 > t->specs->crew2 * 1.5) 14: 15: thinkofgrapples() 16: { 17: register struct ship *sp, *sq; 18: char friendly; 19: 20: foreachship(sp) { 21: if (sp->file->captain[0] || sp->file->dir == 0) 22: continue; 23: foreachship(sq) { 24: friendly = sp->nationality == capship(sq)->nationality; 25: if (!friendly) { 26: if (sp->file->struck || sp->file->captured != 0) 27: continue; 28: if (range(sp, sq) != 1) 29: continue; 30: if (grappled2(sp, sq)) 31: if (toughmelee(sp, sq, 0, 0)) 32: ungrap(sp, sq); 33: else 34: grap(sp, sq); 35: else if (couldwin(sp, sq)) { 36: grap(sp, sq); 37: sp->file->loadwith = L_GRAPE; 38: } 39: } else 40: ungrap(sp, sq); 41: } 42: } 43: } 44: 45: checkup() 46: { 47: register struct ship *sp, *sq; 48: register char explode, sink; 49: 50: foreachship(sp) { 51: if (sp->file->dir == 0) 52: continue; 53: explode = sp->file->explode; 54: sink = sp->file->sink; 55: if (explode != 1 && sink != 1) 56: continue; 57: if (die() < 5) 58: continue; 59: Write(sink == 1 ? W_SINK : W_EXPLODE, sp, 0, 2, 0, 0, 0); 60: Write(W_DIR, sp, 0, 0, 0, 0, 0); 61: if (snagged(sp)) 62: foreachship(sq) 63: cleansnag(sp, sq, 1); 64: if (sink != 1) { 65: makesignal(sp, "exploding!", (struct ship *)0); 66: foreachship(sq) { 67: if (sp != sq && sq->file->dir && range(sp, sq) < 4) 68: table(RIGGING, L_EXPLODE, sp->specs->guns/13, sq, sp, 6); 69: } 70: } else 71: makesignal(sp, "sinking!", (struct ship *)0); 72: } 73: } 74: 75: prizecheck() 76: { 77: register struct ship *sp; 78: 79: foreachship(sp) { 80: if (sp->file->captured == 0) 81: continue; 82: if (sp->file->struck || sp->file->dir == 0) 83: continue; 84: if (sp->specs->crew1 + sp->specs->crew2 + sp->specs->crew3 > sp->file->pcrew * 6) { 85: Write(W_SIGNAL, sp, 1, 86: (int)"prize crew overthrown", 0, 0, 0); 87: Write(W_POINTS, sp->file->captured, 0, sp->file->captured->file->points - 2 * sp->specs->pts, 0, 0, 0); 88: Write(W_CAPTURED, sp, 0, -1, 0, 0, 0); 89: } 90: } 91: } 92: 93: strend(str) 94: char *str; 95: { 96: register char *p; 97: 98: for (p = str; *p; p++) 99: ; 100: return p == str ? 0 : p[-1]; 101: } 102: 103: closeon(from, to, command, ta, ma, af) 104: register struct ship *from, *to; 105: char command[]; 106: int ma, ta, af; 107: { 108: int high; 109: char temp[10]; 110: 111: temp[0] = command[0] = '\0'; 112: high = -30000; 113: try(command, temp, ma, ta, af, ma, from->file->dir, from, to, &high, 0); 114: } 115: 116: int dtab[] = {0,1,1,2,3,4,4,5}; /* diagonal distances in x==y */ 117: 118: score(movement, ship, to, onlytemp) 119: char movement[]; 120: register struct ship *ship, *to; 121: char onlytemp; 122: { 123: char drift; 124: int row, col, dir, total, ran; 125: register struct File *fp = ship->file; 126: 127: if ((dir = fp->dir) == 0) 128: return 0; 129: row = fp->row; 130: col = fp->col; 131: drift = fp->drift; 132: move(movement, ship, &fp->dir, &fp->row, &fp->col, &drift); 133: if (!*movement) 134: (void) strcpy(movement, "d"); 135: 136: ran = range(ship, to); 137: total = -50 * ran; 138: if (ran < 4 && gunsbear(ship, to)) 139: total += 60; 140: if ((ran = portside(ship, to, 1) - fp->dir) == 4 || ran == -4) 141: total = -30000; 142: 143: if (!onlytemp) { 144: fp->row = row; 145: fp->col = col; 146: fp->dir = dir; 147: } 148: return total; 149: } 150: 151: move(p, ship, dir, row, col, drift) 152: register char *p; 153: register struct ship *ship; 154: register char *dir; 155: register short *row, *col; 156: register char *drift; 157: { 158: int dist; 159: char moved = 0; 160: 161: for (; *p; p++) { 162: switch (*p) { 163: case 'r': 164: if (++*dir == 9) 165: *dir = 1; 166: break; 167: case 'l': 168: if (--*dir == 0) 169: *dir = 8; 170: break; 171: case '1': case '2': case '3': case '4': 172: case '5': case '6': case '7': 173: moved++; 174: if (*dir % 2 == 0) 175: dist = dtab[*p - '0']; 176: else 177: dist = *p - '0'; 178: *row -= dr[*dir] * dist; 179: *col -= dc[*dir] * dist; 180: break; 181: } 182: } 183: if (!moved) { 184: if (windspeed != 0 && ++*drift > 2) { 185: if (ship->specs->class >= 3 && !snagged(ship) 186: || (turn & 1) == 0) { 187: *row -= dr[winddir]; 188: *col -= dc[winddir]; 189: } 190: } 191: } else 192: *drift = 0; 193: } 194: 195: try(command, temp, ma, ta, af, vma, dir, f, t, high, rakeme) 196: register struct ship *f, *t; 197: int ma, ta, af, *high, rakeme; 198: char command[], temp[]; 199: { 200: register int new, n; 201: char st[4]; 202: #define rakeyou (gunsbear(f, t) && !gunsbear(t, f)) 203: 204: if ((n = strend(temp)) < '1' || n > '9') 205: for (n = 1; vma - n >= 0; n++) { 206: (void) sprintf(st, "%d", n); 207: (void) strcat(temp, st); 208: new = score(temp, f, t, rakeme); 209: if (new > *high && (!rakeme || rakeyou)) { 210: *high = new; 211: (void) strcpy(command, temp); 212: } 213: try(command, temp, ma-n, ta, af, vma-n, 214: dir, f, t, high, rakeme); 215: rmend(temp); 216: } 217: if (ma > 0 && ta > 0 && (n = strend(temp)) != 'l' && n != 'r' || !strlen(temp)) { 218: (void) strcat(temp, "r"); 219: new = score(temp, f, t, rakeme); 220: if (new > *high && (!rakeme || gunsbear(f, t) && !gunsbear(t, f))) { 221: *high = new; 222: (void) strcpy(command, temp); 223: } 224: try(command, temp, ma-1, ta-1, af, min(ma-1, maxmove(f, (dir == 8 ? 1 : dir+1), 0)), (dir == 8 ? 1 : dir+1),f,t,high,rakeme); 225: rmend(temp); 226: } 227: if ((ma > 0 && ta > 0 && (n = strend(temp)) != 'l' && n != 'r') || !strlen(temp)){ 228: (void) strcat(temp, "l"); 229: new = score(temp, f, t, rakeme); 230: if (new > *high && (!rakeme || (gunsbear(f, t) && !gunsbear(t, f)))){ 231: *high = new; 232: (void) strcpy(command, temp); 233: } 234: try(command, temp, ma-1, ta-1, af, (min(ma-1,maxmove(f, (dir-1 ? dir-1 : 8), 0))), (dir-1 ? dir -1 : 8), f, t, high, rakeme); 235: rmend(temp); 236: } 237: } 238: 239: rmend(str) 240: char *str; 241: { 242: register char *p; 243: 244: for (p = str; *p; p++) 245: ; 246: if (p != str) 247: *--p = 0; 248: }