1: /* 2: * Copyright (c) 1980 Regents of the University of California. 3: * All rights reserved. The Berkeley software License Agreement 4: * specifies the terms and conditions for redistribution. 5: * 6: * @(#)ex_vis.h 7.4 (Berkeley) 5/31/85 7: */ 8: 9: /* 10: * Ex version 3 11: * Mark Horton, UCB 12: * Bill Joy UCB 13: * 14: * Open and visual mode definitions. 15: * 16: * There are actually 4 major states in open/visual modes. These 17: * are visual, crt open (where the cursor can move about the screen and 18: * the screen can scroll and be erased), one line open (on dumb glass-crt's 19: * like the adm3), and hardcopy open (for everything else). 20: * 21: * The basic state is given by bastate, and the current state by state, 22: * since we can be in pseudo-hardcopy mode if we are on an adm3 and the 23: * line is longer than 80. 24: */ 25: 26: var short bastate; 27: var short state; 28: 29: #define VISUAL 0 30: #define CRTOPEN 1 31: #define ONEOPEN 2 32: #define HARDOPEN 3 33: 34: /* 35: * The screen in visual and crtopen is of varying size; the basic 36: * window has top basWTOP and basWLINES lines are thereby implied. 37: * The current window (which may have grown from the basic size) 38: * has top WTOP and WLINES lines. The top line of the window is WTOP, 39: * and the bottom line WBOT. The line WECHO is used for messages, 40: * search strings and the like. If WBOT==WECHO then we are in ONEOPEN 41: * or HARDOPEN and there is no way back to the line we were on if we 42: * go to WECHO (i.e. we will have to scroll before we go there, and 43: * we can't get back). There are WCOLS columns per line. 44: * If WBOT!=WECHO then WECHO will be the last line on the screen 45: * and WBOT is the line before it. 46: */ 47: var short basWTOP; 48: var short basWLINES; 49: var short WTOP; 50: var short WBOT; 51: var short WLINES; 52: var short WCOLS; 53: var short WECHO; 54: 55: /* 56: * When we are dealing with the echo area we consider the window 57: * to be "split" and set the variable splitw. Otherwise, moving 58: * off the bottom of the screen into WECHO causes a screen rollup. 59: */ 60: var bool splitw; 61: 62: /* 63: * Information about each line currently on the screen includes 64: * the y coordinate associated with the line, the printing depth 65: * of the line (0 indicates unknown), and a mask which indicates 66: * whether the line is "unclean", i.e. whether we should check 67: * to make sure the line is displayed correctly at the next 68: * appropriate juncture. 69: */ 70: struct vlinfo { 71: short vliny; /* Y coordinate */ /* mjm: was char */ 72: short vdepth; /* Depth of displayed line */ /*mjm: was char */ 73: short vflags; /* Is line potentially dirty ? */ 74: }; 75: var struct vlinfo vlinfo[TUBELINES + 2]; 76: 77: #define DEPTH(c) (vlinfo[c].vdepth) 78: #define LINE(c) (vlinfo[c].vliny) 79: #define FLAGS(c) (vlinfo[c].vflags) 80: 81: #define VDIRT 1 82: 83: /* 84: * Hacks to copy vlinfo structures around 85: */ 86: #ifdef V6 87: /* Kludge to make up for no structure assignment */ 88: struct { 89: long longi; 90: }; 91: # define vlcopy(i, j) i.longi = j.longi 92: #else 93: # define vlcopy(i, j) i = j; 94: #endif 95: 96: /* 97: * The current line on the screen is represented by vcline. 98: * There are vcnt lines on the screen, the last being "vcnt - 1". 99: * Vcline is intimately tied to the current value of dot, 100: * and when command mode is used as a subroutine fancy footwork occurs. 101: */ 102: var short vcline; 103: var short vcnt; 104: 105: /* 106: * To allow many optimizations on output, an exact image of the terminal 107: * screen is maintained in the space addressed by vtube0. The vtube 108: * array indexes this space as lines, and is shuffled on scrolls, insert+delete 109: * lines and the like rather than (more expensively) shuffling the screen 110: * data itself. It is also rearranged during insert mode across line 111: * boundaries to make incore work easier. 112: */ 113: var char *vtube[TUBELINES]; 114: var char *vtube0; 115: 116: /* 117: * The current cursor position within the current line is kept in 118: * cursor. The current line is kept in linebuf. During insertions 119: * we use the auxiliary array genbuf as scratch area. 120: * The cursor wcursor and wdot are used in operations within/spanning 121: * lines to mark the other end of the affected area, or the target 122: * for a motion. 123: */ 124: var char *cursor; 125: var char *wcursor; 126: var line *wdot; 127: 128: /* 129: * Undo information is saved in a LBSIZE buffer at "vutmp" for changes 130: * within the current line, or as for command mode for multi-line changes 131: * or changes on lines no longer the current line. 132: * The change kind "VCAPU" is used immediately after a U undo to prevent 133: * two successive U undo's from destroying the previous state. 134: */ 135: #define VNONE 0 136: #define VCHNG 1 137: #define VMANY 2 138: #define VCAPU 3 139: #define VMCHNG 4 140: #define VMANYINS 5 141: 142: var short vundkind; /* Which kind of undo - from above */ 143: var char *vutmp; /* Prev line image when "VCHNG" */ 144: 145: /* 146: * State information for undoing of macros. The basic idea is that 147: * if the macro does only 1 change or even none, we don't treat it 148: * specially. If it does 2 or more changes we want to be able to 149: * undo it as a unit. We remember how many changes have been made 150: * within the current macro. (Remember macros can be nested.) 151: */ 152: #define VC_NOTINMAC 0 /* Not in a macro */ 153: #define VC_NOCHANGE 1 /* In a macro, no changes so far */ 154: #define VC_ONECHANGE 2 /* In a macro, one change so far */ 155: #define VC_MANYCHANGE 3 /* In a macro, at least 2 changes so far */ 156: 157: var short vch_mac; /* Change state - one of the above */ 158: 159: /* 160: * For U undo's the line is grabbed by "vmove" after it first appears 161: * on that line. The "vUNDdot" which specifies which line has been 162: * saved is selectively cleared when changes involving other lines 163: * are made, i.e. after a 'J' join. This is because a 'JU' would 164: * lose completely the text of the line just joined on. 165: */ 166: var char *vUNDcurs; /* Cursor just before 'U' */ 167: var line *vUNDdot; /* The line address of line saved in vUNDsav */ 168: var line vUNDsav; /* Grabbed initial "*dot" */ 169: 170: #define killU() vUNDdot = NOLINE 171: 172: /* 173: * There are a number of cases where special behaviour is needed 174: * from deeply nested routines. This is accomplished by setting 175: * the bits of hold, which acts to change the state of the general 176: * visual editing behaviour in specific ways. 177: * 178: * HOLDAT prevents the clreol (clear to end of line) routines from 179: * putting out @'s or ~'s on empty lines. 180: * 181: * HOLDDOL prevents the reopen routine from putting a '$' at the 182: * end of a reopened line in list mode (for hardcopy mode, e.g.). 183: * 184: * HOLDROL prevents spurious blank lines when scrolling in hardcopy 185: * open mode. 186: * 187: * HOLDQIK prevents the fake insert mode during repeated commands. 188: * 189: * HOLDPUPD prevents updating of the physical screen image when 190: * mucking around while in insert mode. 191: * 192: * HOLDECH prevents clearing of the echo area while rolling the screen 193: * backwards (e.g.) in deference to the clearing of the area at the 194: * end of the scroll (1 time instead of n times). The fact that this 195: * is actually needed is recorded in heldech, which says that a clear 196: * of the echo area was actually held off. 197: */ 198: var short hold; 199: var short holdupd; /* Hold off update when echo line is too long */ 200: 201: #define HOLDAT 1 202: #define HOLDDOL 2 203: #define HOLDROL 4 204: #define HOLDQIK 8 205: #define HOLDPUPD 16 206: #define HOLDECH 32 207: #define HOLDWIG 64 208: 209: /* 210: * Miscellaneous variables 211: */ 212: var short CDCNT; /* Count of ^D's in insert on this line */ 213: var char DEL[VBSIZE]; /* Last deleted text */ 214: var bool HADUP; /* This insert line started with ^ then ^D */ 215: var bool HADZERO; /* This insert line started with 0 then ^D */ 216: var char INS[VBSIZE]; /* Last inserted text */ 217: var int Vlines; /* Number of file lines "before" vi command */ 218: var int Xcnt; /* External variable holding last cmd's count */ 219: var bool Xhadcnt; /* Last command had explicit count? */ 220: var short ZERO; 221: var short dir; /* Direction for search (+1 or -1) */ 222: var short doomed; /* Disply chars right of cursor to be killed */ 223: var bool gobblebl; /* Wrapmargin space generated nl, eat a space */ 224: var bool hadcnt; /* (Almost) internal to vmain() */ 225: var bool heldech; /* We owe a clear of echo area */ 226: var bool insmode; /* Are in character insert mode */ 227: var char lastcmd[5]; /* Chars in last command */ 228: var int lastcnt; /* Count for last command */ 229: var char *lastcp; /* Save current command here to repeat */ 230: var bool lasthad; /* Last command had a count? */ 231: var short lastvgk; /* Previous input key, if not from keyboard */ 232: var short lastreg; /* Register with last command */ 233: var char *ncols['z'-'a'+2]; /* Cursor positions of marks */ 234: var char *notenam; /* Name to be noted with change count */ 235: var char *notesgn; /* Change count from last command */ 236: var char op; /* Operation of current command */ 237: var short Peekkey; /* Peek ahead key */ 238: var bool rubble; /* Line is filthy (in hardcopy open), redraw! */ 239: var int vSCROLL; /* Number lines to scroll on ^D/^U */ 240: var char *vglobp; /* Untyped input (e.g. repeat insert text) */ 241: var char vmacbuf[VBSIZE]; /* Text of visual macro, hence nonnestable */ 242: var char *vmacp; /* Like vglobp but for visual macros */ 243: var char *vmcurs; /* Cursor for restore after undo d), e.g. */ 244: var short vmovcol; /* Column to try to keep on arrow keys */ 245: var bool vmoving; /* Are trying to keep vmovcol */ 246: var short vreg; /* Reg for this command */ /* mjm: was char */ 247: var short wdkind; /* Liberal/conservative words? */ 248: var char workcmd[5]; /* Temporary for lastcmd */ 249: 250: 251: /* 252: * Macros 253: */ 254: #define INF 30000 255: #define LASTLINE LINE(vcnt) 256: #define OVERBUF QUOTE 257: #define beep obeep 258: #define cindent() ((outline - vlinfo[vcline].vliny) * WCOLS + outcol) 259: #define vputp(cp, cnt) tputs(cp, cnt, vputch) 260: #define vputc(c) putch(c) 261: 262: /* 263: * Function types 264: */ 265: int beep(); 266: int qcount(); 267: int vchange(); 268: int vdelete(); 269: int vgrabit(); 270: int vinschar(); 271: int vmove(); 272: int vputchar(); 273: int vshift(); 274: int vyankit();