1: /* Copyright (c) 1979 Regents of the University of California */
   2: /*
   3:  * The editor uses a temporary file for files being edited, in a structure
   4:  * similar to that of ed.  The first block of the file is used for a header
   5:  * block which guides recovery after editor/system crashes.
   6:  * Lines are represented in core by a pointer into the temporary file which
   7:  * is packed into 16 bits.  15 of these bits index the temporary file,
   8:  * the 16'th is used by global commands.  The parameters below control
   9:  * how much the 15 bits are shifted left before they index the temp file.
  10:  * Larger shifts give more slop in the temp file but allow larger files
  11:  * to be edited.
  12:  *
  13:  * The editor does not garbage collect the temporary file.  When a new
  14:  * file is edited, the temporary file is rather discarded and a new one
  15:  * created for the new file.  Garbage collection would be rather complicated
  16:  * in ex because of the general undo, and in any case would require more
  17:  * work when throwing lines away because marks would have be carefully
  18:  * checked before reallocating temporary file space.  Said another way,
  19:  * each time you create a new line in the temporary file you get a unique
  20:  * number back, and this is a property used by marks.
  21:  *
  22:  * The following temp file parameters allow 256k bytes in the temporary
  23:  * file.  By changing to the numbers in comments you can get 512k.
  24:  * By typedefing line to long (32 bit) integers you could get much more
  25:  * space in the temp file with (then) no waste.  This would double core
  26:  * requirements and would probably require some editor debugging.
  27:  */
  28: #define BLKMSK  0777        /* 01777 */
  29: #define BNDRY   8       /* 16 */
  30: #define INCRMT  0200        /* 0100 */
  31: #define LBTMSK  0770        /* 0760 */
  32: #define NMBLKS  506     /* 1018 */
  33: #define OFFBTS  7       /* 6 */
  34: #define OFFMSK  0177        /* 077 */
  35: #define SHFT    2       /* 3 */
  36: 
  37: /*
  38:  * The editor uses three buffers into the temporary file (ed uses two
  39:  * and is very similar).  These are two read buffers and one write buffer.
  40:  * Basically, the editor deals with the file as a sequence of 512 character
  41:  * blocks (BUFSIZ).  Each block contains some number of lines (and lines
  42:  * can run across block boundaries.
  43:  *
  44:  * New lines are written into the last block in the temporary file
  45:  * which is in core as obuf.  When a line is needed which isn't in obuf,
  46:  * then it is brought into an input buffer.  As there are two, the choice
  47:  * is to take the buffer into which the last read (of the two) didn't go.
  48:  * Thus this is a 2 buffer LRU replacement strategy.  Measurement
  49:  * shows that this saves roughly 25% of the buffer reads over a one
  50:  * input buffer strategy.  Since the editor (on our VAX over 1 week)
  51:  * spends (spent) roughly 30% of its time in the system read routine,
  52:  * this can be a big help.
  53:  */
  54: bool    hitin2;         /* Last read hit was ibuff2 not ibuff */
  55: bool    ichang2;        /* Have actually changed ibuff2 */
  56: bool    ichanged;       /* Have actually changed ibuff */
  57: short   iblock;         /* Temp file block number of ibuff (or -1) */
  58: short   iblock2;        /* Temp file block number of ibuff2 (or -1) */
  59: short   ninbuf;         /* Number useful chars left in input buffer */
  60: short   nleft;          /* Number usable chars left in output buffer */
  61: short   oblock;         /* Temp file block number of obuff (or -1) */
  62: short   tline;          /* Current temp file ptr */
  63: 
  64: char    ibuff[BUFSIZ];
  65: char    ibuff2[BUFSIZ];
  66: char    obuff[BUFSIZ];
  67: 
  68: /*
  69:  * Structure of the descriptor block which resides
  70:  * in the first block of the temporary file and is
  71:  * the guiding light for crash recovery.
  72:  *
  73:  * As the Blocks field below implies, there are temporary file blocks
  74:  * devoted to (some) image of the incore array of pointers into the temp
  75:  * file.  Thus, to recover from a crash we use these indices to get the
  76:  * line pointers back, and then use the line pointers to get the text back.
  77:  * Except for possible lost lines due to sandbagged I/O, the entire
  78:  * file (at the time of the last editor "sync") can be recovered from
  79:  * the temp file.
  80:  */
  81: 
  82: /* This definition also appears in expreserve.c... beware */
  83: struct  header {
  84:     time_t  Time;           /* Time temp file last updated */
  85:     short   Uid;
  86:     short   Flines;         /* Number of lines in file */
  87:     char    Savedfile[FNSIZE];  /* The current file name */
  88:     short   Blocks[LBLKS];      /* Blocks where line pointers stashed */
  89: } H;
  90: 
  91: #define uid     H.Uid
  92: #define flines      H.Flines
  93: #define savedfile   H.Savedfile
  94: #define blocks      H.Blocks

Defined variables

H defined in line 89; used 32 times
iblock defined in line 57; used 9 times
iblock2 defined in line 58; used 5 times
ibuff defined in line 64; used 9 times
ibuff2 defined in line 65; used 5 times
ninbuf defined in line 59; used 5 times
nleft defined in line 60; used 11 times
oblock defined in line 61; used 13 times
obuff defined in line 66; used 7 times
tline defined in line 62; used 9 times

Defined struct's

header defined in line 83; never used

Defined macros

BLKMSK defined in line 28; used 4 times
BNDRY defined in line 29; used 1 times
INCRMT defined in line 30; used 6 times
LBTMSK defined in line 31; used 2 times
NMBLKS defined in line 32; used 3 times
OFFBTS defined in line 33; used 5 times
OFFMSK defined in line 34; used 5 times
SHFT defined in line 35; used 6 times
blocks defined in line 94; used 5 times
flines defined in line 92; used 1 times
uid defined in line 91; used 1 times

Usage of this include

Last modified: 1980-09-13
Generated: 2016-12-26
Generated by src2html V0.67
page hit count: 764
Valid CSS Valid XHTML 1.0 Strict