1: /* Copyright (c) 1981 Regents of the University of California */ 2: /* sccs id: @(#)ex_vis.h 7.1 7/8/81 */ 3: /* 4: * Ex version 3 5: * Mark Horton, UCB 6: * Bill Joy UCB 7: * 8: * Open and visual mode definitions. 9: * 10: * There are actually 4 major states in open/visual modes. These 11: * are visual, crt open (where the cursor can move about the screen and 12: * the screen can scroll and be erased), one line open (on dumb glass-crt's 13: * like the adm3), and hardcopy open (for everything else). 14: * 15: * The basic state is given by bastate, and the current state by state, 16: * since we can be in pseudo-hardcopy mode if we are on an adm3 and the 17: * line is longer than 80. 18: */ 19: 20: var short bastate; 21: var short state; 22: 23: #define VISUAL 0 24: #define CRTOPEN 1 25: #define ONEOPEN 2 26: #define HARDOPEN 3 27: 28: /* 29: * The screen in visual and crtopen is of varying size; the basic 30: * window has top basWTOP and basWLINES lines are thereby implied. 31: * The current window (which may have grown from the basic size) 32: * has top WTOP and WLINES lines. The top line of the window is WTOP, 33: * and the bottom line WBOT. The line WECHO is used for messages, 34: * search strings and the like. If WBOT==WECHO then we are in ONEOPEN 35: * or HARDOPEN and there is no way back to the line we were on if we 36: * go to WECHO (i.e. we will have to scroll before we go there, and 37: * we can't get back). There are WCOLS columns per line. 38: * If WBOT!=WECHO then WECHO will be the last line on the screen 39: * and WBOT is the line before it. 40: */ 41: var short basWTOP; 42: var short basWLINES; 43: var short WTOP; 44: var short WBOT; 45: var short WLINES; 46: var short WCOLS; 47: var short WECHO; 48: 49: /* 50: * When we are dealing with the echo area we consider the window 51: * to be "split" and set the variable splitw. Otherwise, moving 52: * off the bottom of the screen into WECHO causes a screen rollup. 53: */ 54: var bool splitw; 55: 56: /* 57: * Information about each line currently on the screen includes 58: * the y coordinate associated with the line, the printing depth 59: * of the line (0 indicates unknown), and a mask which indicates 60: * whether the line is "unclean", i.e. whether we should check 61: * to make sure the line is displayed correctly at the next 62: * appropriate juncture. 63: */ 64: struct vlinfo { 65: short vliny; /* Y coordinate */ /* mjm: was char */ 66: short vdepth; /* Depth of displayed line */ /*mjm: was char */ 67: short vflags; /* Is line potentially dirty ? */ 68: }; 69: var struct vlinfo vlinfo[TUBELINES + 2]; 70: 71: #define DEPTH(c) (vlinfo[c].vdepth) 72: #define LINE(c) (vlinfo[c].vliny) 73: #define FLAGS(c) (vlinfo[c].vflags) 74: 75: #define VDIRT 1 76: 77: /* 78: * Hacks to copy vlinfo structures around 79: */ 80: #ifdef V6 81: /* Kludge to make up for no structure assignment */ 82: struct { 83: long longi; 84: }; 85: # define vlcopy(i, j) i.longi = j.longi 86: #else 87: # define vlcopy(i, j) i = j; 88: #endif 89: 90: /* 91: * The current line on the screen is represented by vcline. 92: * There are vcnt lines on the screen, the last being "vcnt - 1". 93: * Vcline is intimately tied to the current value of dot, 94: * and when command mode is used as a subroutine fancy footwork occurs. 95: */ 96: var short vcline; 97: var short vcnt; 98: 99: /* 100: * To allow many optimizations on output, an exact image of the terminal 101: * screen is maintained in the space addressed by vtube0. The vtube 102: * array indexes this space as lines, and is shuffled on scrolls, insert+delete 103: * lines and the like rather than (more expensively) shuffling the screen 104: * data itself. It is also rearranged during insert mode across line 105: * boundaries to make incore work easier. 106: */ 107: var char *vtube[TUBELINES]; 108: var char *vtube0; 109: 110: /* 111: * The current cursor position within the current line is kept in 112: * cursor. The current line is kept in linebuf. During insertions 113: * we use the auxiliary array genbuf as scratch area. 114: * The cursor wcursor and wdot are used in operations within/spanning 115: * lines to mark the other end of the affected area, or the target 116: * for a motion. 117: */ 118: var char *cursor; 119: var char *wcursor; 120: var line *wdot; 121: 122: /* 123: * Undo information is saved in a LBSIZE buffer at "vutmp" for changes 124: * within the current line, or as for command mode for multi-line changes 125: * or changes on lines no longer the current line. 126: * The change kind "VCAPU" is used immediately after a U undo to prevent 127: * two successive U undo's from destroying the previous state. 128: */ 129: #define VNONE 0 130: #define VCHNG 1 131: #define VMANY 2 132: #define VCAPU 3 133: #define VMCHNG 4 134: #define VMANYINS 5 135: 136: var short vundkind; /* Which kind of undo - from above */ 137: var char *vutmp; /* Prev line image when "VCHNG" */ 138: 139: /* 140: * State information for undoing of macros. The basic idea is that 141: * if the macro does only 1 change or even none, we don't treat it 142: * specially. If it does 2 or more changes we want to be able to 143: * undo it as a unit. We remember how many changes have been made 144: * within the current macro. (Remember macros can be nested.) 145: */ 146: #define VC_NOTINMAC 0 /* Not in a macro */ 147: #define VC_NOCHANGE 1 /* In a macro, no changes so far */ 148: #define VC_ONECHANGE 2 /* In a macro, one change so far */ 149: #define VC_MANYCHANGE 3 /* In a macro, at least 2 changes so far */ 150: 151: var short vch_mac; /* Change state - one of the above */ 152: 153: /* 154: * For U undo's the line is grabbed by "vmove" after it first appears 155: * on that line. The "vUNDdot" which specifies which line has been 156: * saved is selectively cleared when changes involving other lines 157: * are made, i.e. after a 'J' join. This is because a 'JU' would 158: * lose completely the text of the line just joined on. 159: */ 160: var char *vUNDcurs; /* Cursor just before 'U' */ 161: var line *vUNDdot; /* The line address of line saved in vUNDsav */ 162: var line vUNDsav; /* Grabbed initial "*dot" */ 163: 164: #define killU() vUNDdot = NOLINE 165: 166: /* 167: * There are a number of cases where special behaviour is needed 168: * from deeply nested routines. This is accomplished by setting 169: * the bits of hold, which acts to change the state of the general 170: * visual editing behaviour in specific ways. 171: * 172: * HOLDAT prevents the clreol (clear to end of line) routines from 173: * putting out @'s or ~'s on empty lines. 174: * 175: * HOLDDOL prevents the reopen routine from putting a '$' at the 176: * end of a reopened line in list mode (for hardcopy mode, e.g.). 177: * 178: * HOLDROL prevents spurious blank lines when scrolling in hardcopy 179: * open mode. 180: * 181: * HOLDQIK prevents the fake insert mode during repeated commands. 182: * 183: * HOLDPUPD prevents updating of the physical screen image when 184: * mucking around while in insert mode. 185: * 186: * HOLDECH prevents clearing of the echo area while rolling the screen 187: * backwards (e.g.) in deference to the clearing of the area at the 188: * end of the scroll (1 time instead of n times). The fact that this 189: * is actually needed is recorded in heldech, which says that a clear 190: * of the echo area was actually held off. 191: */ 192: var short hold; 193: var short holdupd; /* Hold off update when echo line is too long */ 194: 195: #define HOLDAT 1 196: #define HOLDDOL 2 197: #define HOLDROL 4 198: #define HOLDQIK 8 199: #define HOLDPUPD 16 200: #define HOLDECH 32 201: #define HOLDWIG 64 202: 203: /* 204: * Miscellaneous variables 205: */ 206: var short CDCNT; /* Count of ^D's in insert on this line */ 207: var char DEL[VBSIZE]; /* Last deleted text */ 208: var bool HADUP; /* This insert line started with ^ then ^D */ 209: var bool HADZERO; /* This insert line started with 0 then ^D */ 210: var char INS[VBSIZE]; /* Last inserted text */ 211: var int Vlines; /* Number of file lines "before" vi command */ 212: var int Xcnt; /* External variable holding last cmd's count */ 213: var bool Xhadcnt; /* Last command had explicit count? */ 214: var short ZERO; 215: var short dir; /* Direction for search (+1 or -1) */ 216: var short doomed; /* Disply chars right of cursor to be killed */ 217: var bool gobblebl; /* Wrapmargin space generated nl, eat a space */ 218: var bool hadcnt; /* (Almost) internal to vmain() */ 219: var bool heldech; /* We owe a clear of echo area */ 220: var bool insmode; /* Are in character insert mode */ 221: var char lastcmd[5]; /* Chars in last command */ 222: var int lastcnt; /* Count for last command */ 223: var char *lastcp; /* Save current command here to repeat */ 224: var bool lasthad; /* Last command had a count? */ 225: var short lastvgk; /* Previous input key, if not from keyboard */ 226: var short lastreg; /* Register with last command */ 227: var char *ncols['z'-'a'+2]; /* Cursor positions of marks */ 228: var char *notenam; /* Name to be noted with change count */ 229: var char *notesgn; /* Change count from last command */ 230: var char op; /* Operation of current command */ 231: var short Peekkey; /* Peek ahead key */ 232: var bool rubble; /* Line is filthy (in hardcopy open), redraw! */ 233: var int vSCROLL; /* Number lines to scroll on ^D/^U */ 234: var char *vglobp; /* Untyped input (e.g. repeat insert text) */ 235: var char vmacbuf[VBSIZE]; /* Text of visual macro, hence nonnestable */ 236: var char *vmacp; /* Like vglobp but for visual macros */ 237: var char *vmcurs; /* Cursor for restore after undo d), e.g. */ 238: var short vmovcol; /* Column to try to keep on arrow keys */ 239: var bool vmoving; /* Are trying to keep vmovcol */ 240: var short vreg; /* Reg for this command */ /* mjm: was char */ 241: var short wdkind; /* Liberal/conservative words? */ 242: var char workcmd[5]; /* Temporary for lastcmd */ 243: 244: 245: /* 246: * Macros 247: */ 248: #define INF 30000 249: #define LASTLINE LINE(vcnt) 250: #define OVERBUF QUOTE 251: #define beep obeep 252: #define cindent() ((outline - vlinfo[vcline].vliny) * WCOLS + outcol) 253: #define vputp(cp, cnt) tputs(cp, cnt, vputch) 254: #define vputc(c) putch(c) 255: 256: /* 257: * Function types 258: */ 259: int beep(); 260: int qcount(); 261: int vchange(); 262: int vdelete(); 263: int vgrabit(); 264: int vinschar(); 265: int vmove(); 266: int vputchar(); 267: int vshift(); 268: int vyankit();