1: /*
   2:  * Copyright (c) 1980 Regents of the University of California.
   3:  * All rights reserved.  The Berkeley software License Agreement
   4:  * specifies the terms and conditions for redistribution.
   5:  */
   6: 
   7: #ifndef lint
   8: static char sccsid[] = "@(#)move.c	5.1 (Berkeley) 5/30/85";
   9: #endif not lint
  10: 
  11: # include   "robots.h"
  12: # include   <ctype.h>
  13: 
  14: # define    ESC '\033'
  15: 
  16: /*
  17:  * get_move:
  18:  *	Get and execute a move from the player
  19:  */
  20: get_move()
  21: {
  22:     register int    c;
  23:     register int    y, x, lastmove;
  24:     static COORD    newpos;
  25: 
  26:     if (Waiting)
  27:         return;
  28: 
  29: #ifdef  FANCY
  30:     if (Pattern_roll) {
  31:         if (Next_move >= Move_list)
  32:             lastmove = *Next_move;
  33:         else
  34:             lastmove = -1;  /* flag for "first time in" */
  35:     }
  36: #endif
  37:     for (;;) {
  38:         if (Teleport && must_telep())
  39:             goto teleport;
  40:         if (Running)
  41:             c = Run_ch;
  42:         else if (Count != 0)
  43:             c = Cnt_move;
  44: #ifdef  FANCY
  45:         else if (Num_robots > 1 && Stand_still)
  46:             c = '>';
  47:         else if (Num_robots > 1 && Pattern_roll) {
  48:             if (*++Next_move == '\0') {
  49:                 if (lastmove < 0)
  50:                     goto over;
  51:                 Next_move = Move_list;
  52:             }
  53:             c = *Next_move;
  54:             mvaddch(0, 0, c);
  55:             if (c == lastmove)
  56:                 goto over;
  57:         }
  58: #endif
  59:         else {
  60: over:
  61:             c = getchar();
  62:             if (isdigit(c)) {
  63:                 Count = (c - '0');
  64:                 while (isdigit(c = getchar()))
  65:                     Count = Count * 10 + (c - '0');
  66:                 if (c == ESC)
  67:                     goto over;
  68:                 Cnt_move = c;
  69:                 if (Count)
  70:                     leaveok(stdscr, TRUE);
  71:             }
  72:         }
  73: 
  74:         switch (c) {
  75:           case ' ':
  76:           case '.':
  77:             if (do_move(0, 0))
  78:                 goto ret;
  79:             break;
  80:           case 'y':
  81:             if (do_move(-1, -1))
  82:                 goto ret;
  83:             break;
  84:           case 'k':
  85:             if (do_move(-1, 0))
  86:                 goto ret;
  87:             break;
  88:           case 'u':
  89:             if (do_move(-1, 1))
  90:                 goto ret;
  91:             break;
  92:           case 'h':
  93:             if (do_move(0, -1))
  94:                 goto ret;
  95:             break;
  96:           case 'l':
  97:             if (do_move(0, 1))
  98:                 goto ret;
  99:             break;
 100:           case 'b':
 101:             if (do_move(1, -1))
 102:                 goto ret;
 103:             break;
 104:           case 'j':
 105:             if (do_move(1, 0))
 106:                 goto ret;
 107:             break;
 108:           case 'n':
 109:             if (do_move(1, 1))
 110:                 goto ret;
 111:             break;
 112:           case 'Y': case 'U': case 'H': case 'J':
 113:           case 'K': case 'L': case 'B': case 'N':
 114:           case '>':
 115:             Running = TRUE;
 116:             if (c == '>')
 117:                 Run_ch = ' ';
 118:             else
 119:                 Run_ch = tolower(c);
 120:             leaveok(stdscr, TRUE);
 121:             break;
 122:           case 'q':
 123:           case 'Q':
 124:             if (query("Really quit?"))
 125:                 quit();
 126:             refresh();
 127:             break;
 128:           case 'w':
 129:           case 'W':
 130:             Waiting = TRUE;
 131:             leaveok(stdscr, TRUE);
 132:             flushok(stdscr, FALSE);
 133:             goto ret;
 134:           case 't':
 135:           case 'T':
 136: teleport:
 137:             Running = FALSE;
 138:             mvaddch(My_pos.y, My_pos.x, ' ');
 139:             My_pos = *rnd_pos();
 140:             mvaddch(My_pos.y, My_pos.x, PLAYER);
 141:             leaveok(stdscr, FALSE);
 142:             refresh();
 143:             flush_in();
 144:             goto ret;
 145:           case CTRL(L):
 146:             wrefresh(curscr);
 147:             break;
 148:           case EOF:
 149:             break;
 150:           default:
 151:             putchar(CTRL(G));
 152:             reset_count();
 153:             fflush(stdout);
 154:             break;
 155:         }
 156:     }
 157: ret:
 158:     if (Count > 0)
 159:         if (--Count == 0)
 160:             leaveok(stdscr, FALSE);
 161: }
 162: 
 163: /*
 164:  * must_telep:
 165:  *	Must I teleport; i.e., is there anywhere I can move without
 166:  * being eaten?
 167:  */
 168: must_telep()
 169: {
 170:     register int    x, y;
 171:     static COORD    newpos;
 172: 
 173: #ifdef  FANCY
 174:     if (Stand_still && Num_robots > 1 && eaten(&My_pos))
 175:         return TRUE;
 176: #endif
 177: 
 178:     for (y = -1; y <= 1; y++) {
 179:         newpos.y = My_pos.y + y;
 180:         if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE)
 181:             continue;
 182:         for (x = -1; x <= 1; x++) {
 183:             newpos.x = My_pos.x + x;
 184:             if (newpos.x <= 0 || newpos.x >= X_FIELDSIZE)
 185:                 continue;
 186:             if (Field[newpos.y][newpos.x] > 0)
 187:                 continue;
 188:             if (!eaten(&newpos))
 189:                 return FALSE;
 190:         }
 191:     }
 192:     return TRUE;
 193: }
 194: 
 195: /*
 196:  * do_move:
 197:  *	Execute a move
 198:  */
 199: do_move(dy, dx)
 200: int dy, dx;
 201: {
 202:     static COORD    newpos;
 203: 
 204:     newpos.y = My_pos.y + dy;
 205:     newpos.x = My_pos.x + dx;
 206:     if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE ||
 207:         newpos.x <= 0 || newpos.x >= X_FIELDSIZE ||
 208:         Field[newpos.y][newpos.x] > 0 || eaten(&newpos)) {
 209:         if (Running) {
 210:             Running = FALSE;
 211:             leaveok(stdscr, FALSE);
 212:             move(My_pos.y, My_pos.x);
 213:             refresh();
 214:         }
 215:         else {
 216:             putchar(CTRL(G));
 217:             reset_count();
 218:         }
 219:         return FALSE;
 220:     }
 221:     else if (dy == 0 && dx == 0)
 222:         return TRUE;
 223:     mvaddch(My_pos.y, My_pos.x, ' ');
 224:     My_pos = newpos;
 225:     mvaddch(My_pos.y, My_pos.x, PLAYER);
 226:     if (!jumping())
 227:         refresh();
 228:     return TRUE;
 229: }
 230: 
 231: /*
 232:  * eaten:
 233:  *	Player would get eaten at this place
 234:  */
 235: eaten(pos)
 236: register COORD  *pos;
 237: {
 238:     register int    x, y;
 239: 
 240:     for (y = pos->y - 1; y <= pos->y + 1; y++) {
 241:         if (y <= 0 || y >= Y_FIELDSIZE)
 242:             continue;
 243:         for (x = pos->x - 1; x <= pos->x + 1; x++) {
 244:             if (x <= 0 || x >= X_FIELDSIZE)
 245:                 continue;
 246:             if (Field[y][x] == 1)
 247:                 return TRUE;
 248:         }
 249:     }
 250:     return FALSE;
 251: }
 252: 
 253: /*
 254:  * reset_count:
 255:  *	Reset the count variables
 256:  */
 257: reset_count()
 258: {
 259:     Count = 0;
 260:     Running = FALSE;
 261:     leaveok(stdscr, FALSE);
 262:     refresh();
 263: }
 264: 
 265: /*
 266:  * jumping:
 267:  *	See if we are jumping, i.e., we should not refresh.
 268:  */
 269: jumping()
 270: {
 271:     return (Jump && (Count || Running || Waiting));
 272: }

Defined functions

do_move defined in line 199; used 9 times
eaten defined in line 235; used 3 times
get_move defined in line 20; used 1 times
jumping defined in line 269; used 2 times
must_telep defined in line 168; used 1 times
  • in line 38
reset_count defined in line 257; used 3 times

Defined variables

sccsid defined in line 8; never used

Defined macros

ESC defined in line 14; used 1 times
  • in line 66
Last modified: 1985-05-31
Generated: 2016-12-26
Generated by src2html V0.67
page hit count: 1292
Valid CSS Valid XHTML 1.0 Strict