1: #include <X/mit-copyright.h>
   2: 
   3: /* Copyright    Massachusetts Institute of Technology    1985	*/
   4: 
   5: /*
   6:  *	LowerIconify - This subroutine implements window lowering and
   7:  *	iconifing for the X Window System window manager (xwm).
   8:  *
   9:  *	File:		LowerIconify.c
  10:  *	Modified:	ADF	29-May-85	Converted to X version 8.0
  11:  */
  12: 
  13: #include "xwm.h"
  14: #ifndef lint
  15: static char *rcsid_LowerIconify_c = "$Header: LowerIconify.c,v 10.4 86/02/01 16:09:38 tony Rel $";
  16: #endif
  17: 
  18: LowerIconify(window, x, y)
  19:     Window window;          /* Event window. */
  20:     int x, y;               /* Event mouse position. */
  21: {
  22:     register WindowInfo window_info;    /* Event window info. */
  23:     register WindowInfo icon_info;  /* Icon window info. */
  24:     char *name;             /* Event window name. */
  25:     int mse_x, mse_y;           /* Mouse X and Y coordinates. */
  26:     int icon_x, icon_y;         /* Icon U. L. X and Y coordinates. */
  27:     int icon_w, icon_h;         /* Icon width and height. */
  28:     int icon_bdr;           /* Icon border width. */
  29:     int status;             /* Routine call return status. */
  30:     int num_vectors;            /* Number of vectors in zap buffer. */
  31:     Window icon;            /* Icon window. */
  32:     Window sub_win;         /* Mouse position sub-window. */
  33:     XButtonEvent button_event;      /* Button event packet. */
  34:     Vertex zap[MAX_ZAP_VECTORS];    /* Zap effect vertex buffer. */
  35:     Bool iconifying;            /* Are we iconifying? */
  36: 
  37:     /*
  38:      * Clear the vector buffer.
  39:      */
  40:     if (Zap) bzero(zap, sizeof(zap));
  41: 
  42:     /*
  43:      * Get info on the event window.
  44:      */
  45:     status = XQueryWindow(window, &window_info);
  46:     if (status == FAILURE) return;
  47: 
  48:     /*
  49:      * If the mouse is in an icon window simply lower the window and return.
  50:      */
  51:     if (window_info.type == IsIcon) {
  52: 
  53:     /*
  54: 	 * Wait for the button to come back up.
  55: 	 */
  56:     while (!GetButton(&button_event));
  57: 
  58:     if (
  59:         (button_event.type == ButtonReleased) &&
  60:         ((button_event.detail & ValueMask) == LeftButton)
  61:     ){
  62:         XLowerWindow(window);
  63:     }
  64: 
  65:     return;
  66:     }
  67: 
  68:     /*
  69:      * If we are here then the event was not on an iconified window.
  70:      * This flag denotes whether the window we're on is being
  71:      * iconified or not.
  72:      */
  73:     iconifying = FALSE;
  74: 
  75:     /*
  76:      * We spin our wheels here looking for mouse movement or a change
  77:      * in the status of the buttons.
  78:      */
  79:     while (TRUE) {
  80: 
  81:     /*
  82: 	 * Check to see if we have a change in mouse button status.
  83: 	 * This is how we get out of this "while" loop.
  84: 	 */
  85:     if (XPending() && GetButton(&button_event)) {
  86:         mse_x = button_event.x;
  87:         mse_y = button_event.y;
  88:         if (
  89:             !iconifying &&
  90:         ((abs(mse_x - x) > Delta) || (abs(mse_y - y) > Delta))
  91:         ){
  92:         /*
  93: 		 * The mouse has moved Delta pixels without the left button
  94: 		 * going up.  This means we are iconifying a window.
  95: 		 * We warn the user by changing the mouse cursor to the
  96: 		 * funny icon cursor.
  97: 		 */
  98:         iconifying = TRUE;
  99:         status = XGrabButton(
 100:             RootWindow,
 101:             IconCursor,
 102:             (LeftMask | ButtonMask),
 103:             (ButtonPressed | ButtonReleased)
 104:         );
 105:         if (status == FAILURE) {
 106:             Error("LowerIconify -> Unable to grab left button and change cursor.");
 107:         }
 108:         }
 109:         break;
 110:     }
 111:     else if (!iconifying) {
 112:         /*
 113: 	     * Continue to track the mouse untill we exceed delta or
 114: 	     * get a change in button status.
 115: 	     */
 116:         XQueryMouse(RootWindow, &mse_x, &mse_y, &sub_win);
 117: 
 118:         if ((abs(mse_x - x) > Delta) || (abs(mse_y - y) > Delta)) {
 119:         /*
 120: 		 * The mouse has moved Delta pixels without the left button
 121: 		 * going up.  This means we are iconifying a window.
 122: 		 * We warn the user by changing the mouse cursor to the
 123: 		 * funny icon cursor.
 124: 		 */
 125:         iconifying = TRUE;
 126:         status = XGrabButton(
 127:             RootWindow,
 128:             IconCursor,
 129:             (LeftMask | ButtonMask),
 130:             (ButtonPressed | ButtonReleased)
 131:         );
 132:         if (status == FAILURE) {
 133:             Error("LowerIconify -> Unable to grab left button and change cursor.");
 134:         }
 135:         }
 136:     }
 137:     }
 138: 
 139:     if (iconifying) {
 140:     /*
 141: 	 * Restore the window manager mouse cursor.
 142: 	 */
 143:     status = XGrabButton(
 144:         RootWindow,
 145:         DotCursor,
 146:         (LeftMask | ButtonMask),
 147:         (ButtonPressed | ButtonReleased)
 148:     );
 149:     if (status == FAILURE) {
 150:         Error("LowerIconify -> Unable to grab left button and change cursor.");
 151:     }
 152:     }
 153: 
 154:     /*
 155:      * If the left button is released and we are not iconifying then
 156:      * lower the window and return.  If any other button event occured
 157:      * abort the operation.
 158:      */
 159:     if (
 160:     (button_event.type == ButtonReleased) &&
 161:     ((button_event.detail & ValueMask) == LeftButton)
 162:     ){
 163:     if (!iconifying) {
 164:         XLowerWindow(window);
 165:         return;
 166:     }
 167:     }
 168:     else {
 169:     /*
 170: 	 * Abort!
 171: 	 */
 172:     return;
 173:     }
 174: 
 175:     /*
 176:      * If we are here we have committed to iconifying the window.
 177:      */
 178: 
 179:     if (window_info.assoc_wind == 0) {
 180:     /*
 181: 	 * We need to make an icon window for the event window.
 182: 	 */
 183: 
 184:     /*
 185: 	 * Set the icon border width.
 186: 	 */
 187:     icon_bdr = IBorderWidth;
 188: 
 189:     /*
 190: 	 * Determine the size of the icon window.
 191: 	 */
 192:     status = XFetchName(window, &name);
 193:     if (status == FAILURE) return;
 194:     icon_h = IFontInfo.height + (IPadding << 1);
 195:     icon_w = XQueryWidth(name, IFont);
 196:     if (icon_w == 0) {
 197:         icon_w = icon_h;
 198:     }
 199:     else {
 200:         icon_w += (IPadding << 1);
 201:     }
 202: 
 203:     /*
 204: 	 * Determine the coordinates of the icon window;
 205: 	 * normalize so that we don't lose the icon off the
 206: 	 * edge of the screen.
 207: 	 */
 208:     icon_x = mse_x - (icon_w >> 1) + 1;
 209:     if (icon_x < 0) icon_x = 0;
 210:     icon_y = mse_y - (icon_h >> 1) + 1;
 211:     if (icon_y < 0) icon_y = 0;
 212:     if ((icon_x - 1 + icon_w + (icon_bdr << 1)) > ScreenWidth) {
 213:         icon_x = ScreenWidth - icon_w - (icon_bdr << 1) + 1;
 214:     }
 215:     if ((icon_y - 1 + icon_h + (icon_bdr << 1)) > ScreenHeight) {
 216:         icon_y = ScreenHeight - icon_h - (icon_bdr << 1) + 1;
 217:     }
 218: 
 219:     /*
 220: 	 * Create the icon window.
 221: 	 */
 222:     icon = XCreateWindow(
 223:         RootWindow,
 224:         icon_x, icon_y,
 225:         icon_w, icon_h,
 226:         icon_bdr,
 227:         IBorder, IBackground
 228:     );
 229:     if (icon == FAILURE) return;
 230: 
 231:     /*
 232: 	 * Use the text cursor whenever the mouse is in the icon window.
 233: 	 */
 234:     XDefineCursor(icon, TextCursor);
 235: 
 236:     /*
 237: 	 * Select "key pressed", "window exposure" and "unmap window"
 238: 	 * events for the icon window.
 239: 	 */
 240:     XSelectInput(icon, (KeyPressed | ExposeWindow | UnmapWindow));
 241: 
 242:     /*
 243: 	 * Set the event window's icon window to be the new icon window.
 244: 	 */
 245:     XSetIconWindow(window, icon);
 246:     }
 247:     else {
 248:     /*
 249: 	 * If we already have an icon window all we have to do is
 250: 	 * retrieve the info on it and move it into place.
 251: 	 */
 252:     icon = window_info.assoc_wind;
 253: 
 254:     /*
 255: 	 * Get info on the icon window.
 256: 	 */
 257:     status = XQueryWindow(icon, &icon_info);
 258:     if (status == FAILURE) return;
 259: 
 260:     /*
 261: 	 * Set the icon border width.
 262: 	 */
 263:     icon_bdr = icon_info.bdrwidth;
 264: 
 265:     /*
 266: 	 * Determine the size of the icon window.
 267: 	 */
 268:     icon_h = icon_info.height;
 269:     icon_w = icon_info.width;
 270: 
 271:     /*
 272: 	 * Determine the coordinates of the icon window;
 273: 	 * normalize so that we don't lose the icon off the
 274: 	 * edge of the screen.
 275: 	 */
 276:     icon_x = mse_x - (icon_w >> 1) + 1;
 277:     if (icon_x < 0) icon_x = 0;
 278:     icon_y = mse_y - (icon_h >> 1) + 1;
 279:     if (icon_y < 0) icon_y = 0;
 280:     if ((icon_x - 1 + icon_w + (icon_bdr << 1)) > ScreenWidth) {
 281:         icon_x = ScreenWidth - icon_w - (icon_bdr << 1) + 1;
 282:     }
 283:     if ((icon_y - 1 + icon_h + (icon_bdr << 1)) > ScreenHeight) {
 284:         icon_y = ScreenHeight - icon_h - (icon_bdr << 1) + 1;
 285:         }
 286: 
 287:     /*
 288: 	 * Move the window into place.
 289: 	 */
 290:     XMoveWindow(icon, icon_x, icon_y);
 291:     }
 292: 
 293:     if (Zap) {
 294:     /*
 295: 	 * Store the zap effect vectors.
 296: 	 */
 297:     num_vectors = StoreZap(
 298:         zap,
 299:         window_info.x - 1,
 300:         window_info.y - 1,
 301:         window_info.x + window_info.width + (window_info.bdrwidth << 1),
 302:         window_info.y + window_info.height + (window_info.bdrwidth << 1),
 303:         icon_x - 1,
 304:         icon_y - 1,
 305:         icon_x + icon_w + (icon_bdr << 1),
 306:         icon_y + icon_h + (icon_bdr << 1)
 307:     );
 308:     }
 309: 
 310:     /*
 311:      * Map the icon window.
 312:      */
 313:     XMapWindow(icon);
 314: 
 315:     if (Zap) {
 316:     /*
 317: 	 * Draw zap lines from the window to its icon.
 318: 	 */
 319:     XDraw(
 320:         RootWindow,
 321:         zap, num_vectors,
 322:         DRAW_HEIGHT, DRAW_WIDTH,
 323:         DRAW_VALUE, DRAW_FUNC, DRAW_PLANES
 324:     );
 325:     XDraw(
 326:         RootWindow,
 327:         zap, num_vectors,
 328:         DRAW_HEIGHT, DRAW_WIDTH,
 329:         DRAW_VALUE, DRAW_FUNC, DRAW_PLANES
 330:     );
 331:     }
 332: 
 333:     /*
 334:      * Unmap the event window.
 335:      */
 336:     XUnmapWindow(window);
 337: }

Defined functions

LowerIconify defined in line 18; used 2 times

Defined variables

rcsid_LowerIconify_c defined in line 15; never used
Last modified: 1986-02-01
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