1: /*
   2:  * Copyright (c) 1980 Regents of the University of California.
   3:  * All rights reserved.  The Berkeley software License Agreement
   4:  * specifies the terms and conditions for redistribution.
   5:  */
   6: 
   7: #ifndef lint
   8: char copyright[] =
   9: "@(#) Copyright (c) 1980 Regents of the University of California.\n\
  10:  All rights reserved.\n";
  11: #endif not lint
  12: 
  13: #ifndef lint
  14: static char sccsid[] = "@(#)main.c	5.1 (Berkeley) 5/29/85";
  15: #endif not lint
  16: 
  17: #include <stdio.h>
  18: #include "back.h"
  19: 
  20: #define MVPAUSE 5               /* time to sleep when stuck */
  21: #define MAXUSERS 35             /* maximum number of users */
  22: 
  23: char    *instr[];               /* text of instructions */
  24: char    *message[];             /* update message */
  25: char    ospeed;                 /* tty output speed */
  26: 
  27: char    *helpm[] = {                /* help message */
  28:     "Enter a space or newline to roll, or",
  29:     "     R   to reprint the board\tD   to double",
  30:     "     S   to save the game\tQ   to quit",
  31:     0
  32: };
  33: 
  34: char    *contin[] = {               /* pause message */
  35:     "(Type a newline to continue.)",
  36:     "",
  37:     0
  38: };
  39: 
  40: static char user1a[] =
  41:     "Sorry, you cannot play backgammon when there are more than ";
  42: static char user1b[] =
  43:     " users\non the system.";
  44: static char user2a[] =
  45:     "\nThere are now more than ";
  46: static char user2b[] =
  47:     " users on the system, so you cannot play\nanother game.  ";
  48: static char rules[] = "\nDo you want the rules of the game?";
  49: static char noteach[] = "Teachgammon not available!\n\007";
  50: static char need[] = "Do you need instructions for this program?";
  51: static char askcol[] =
  52:     "Enter 'r' to play red, 'w' to play white, 'b' to play both:";
  53: static char rollr[] = "Red rolls a ";
  54: static char rollw[] = ".  White rolls a ";
  55: static char rstart[] = ".  Red starts.\n";
  56: static char wstart[] = ".  White starts.\n";
  57: static char toobad1[] = "Too bad, ";
  58: static char unable[] = " is unable to use that roll.\n";
  59: static char toobad2[] = ".  Too bad, ";
  60: static char cantmv[] = " can't move.\n";
  61: static char bgammon[] = "Backgammon!  ";
  62: static char gammon[] = "Gammon!  ";
  63: static char again[] = ".\nWould you like to play again?";
  64: static char svpromt[] = "Would you like to save this game?";
  65: 
  66: static char password[] = "losfurng";
  67: static char pbuf[10];
  68: 
  69: main (argc,argv)
  70: int argc;
  71: char    **argv;
  72: 
  73: {
  74:     register int    i;      /* non-descript index */
  75:     register int    l;      /* non-descript index */
  76:     register char   c;      /* non-descript character storage */
  77:     long    t,time();       /* time for random num generator */
  78: 
  79:     /* initialization */
  80:     bflag = 2;                  /* default no board */
  81:     signal (2,getout);              /* trap interrupts */
  82:     if (gtty (0,&tty) == -1)            /* get old tty mode */
  83:         errexit ("backgammon(gtty)");
  84:     old = tty.sg_flags;
  85: #ifdef V7
  86:     raw = ((noech = old & ~ECHO) | CBREAK);     /* set up modes */
  87: #else
  88:     raw = ((noech = old & ~ECHO) | RAW);        /* set up modes */
  89: #endif
  90:     ospeed = old.sg_ospeed;             /* for termlib */
  91: 
  92:                             /* check user count */
  93: # ifdef CORY
  94:     if (ucount() > MAXUSERS)  {
  95:         writel (user1a);
  96:         wrint (MAXUSERS);
  97:         writel (user1b);
  98:         getout();
  99:     }
 100: # endif
 101: 
 102:                             /* get terminal
 103: 							 * capabilities, and
 104: 					   		 * decide if it can
 105: 							 * cursor address */
 106:     tflag = getcaps (getenv ("TERM"));
 107:                             /* use whole screen
 108: 							 * for text */
 109:     if (tflag)
 110:         begscr = 0;
 111:     t = time(0);
 112:     srandom(t);                 /* 'random' seed */
 113: 
 114: #ifdef V7
 115:     while (*++argv != 0)                /* process arguments */
 116: #else
 117:     while (*++argv != -1)               /* process arguments */
 118: #endif
 119:         getarg (&argv);
 120:     args[acnt] = '\0';
 121:     if (tflag)  {                   /* clear screen */
 122:         noech &= ~(CRMOD|XTABS);
 123:         raw &= ~(CRMOD|XTABS);
 124:         clear();
 125:     }
 126:     fixtty (raw);                   /* go into raw mode */
 127: 
 128:                             /* check if restored
 129: 							 * game and save flag
 130: 							 * for later */
 131:     if (rfl = rflag)  {
 132:         text (message);             /* print message */
 133:         text (contin);
 134:         wrboard();              /* print board */
 135:                             /* if new game, pretend
 136: 							 * to be a non-restored
 137: 							 * game */
 138:         if (cturn == 0)
 139:             rflag = 0;
 140:     } else  {
 141:         rscore = wscore = 0;            /* zero score */
 142:         text (message);             /* update message
 143: 							 * without pausing */
 144: 
 145:         if (aflag)  {               /* print rules */
 146:             writel (rules);
 147:             if (yorn(0))  {
 148: 
 149:                 fixtty (old);       /* restore tty */
 150:                 execl (TEACH,"backgammon",args,0);
 151: 
 152:                 tflag = 0;      /* error! */
 153:                 writel (noteach);
 154:                 exit();
 155:             } else  {           /* if not rules, then
 156: 							 * instructions */
 157:                 writel (need);
 158:                 if (yorn(0))  {     /* print instructions */
 159:                     clear();
 160:                     text (instr);
 161:                 }
 162:             }
 163:         }
 164: 
 165:         init();                 /* initialize board */
 166: 
 167:         if (pnum == 2)  {           /* ask for color(s) */
 168:             writec ('\n');
 169:             writel (askcol);
 170:             while (pnum == 2)  {
 171:                 c = readc();
 172:                 switch (c)  {
 173: 
 174:                 case 'R':       /* red */
 175:                     pnum = -1;
 176:                     break;
 177: 
 178:                 case 'W':       /* white */
 179:                     pnum = 1;
 180:                     break;
 181: 
 182:                 case 'B':       /* both */
 183:                     pnum = 0;
 184:                     break;
 185: 
 186:                 case 'P':
 187:                     if (iroll)
 188:                         break;
 189:                     if (tflag)
 190:                         curmove (curr,0);
 191:                     else
 192:                         writec ('\n');
 193:                     writel ("Password:");
 194:                     signal (14,getout);
 195:                     cflag = 1;
 196:                     alarm (10);
 197:                     for (i = 0; i < 10; i++)  {
 198:                         pbuf[i] = readc();
 199:                         if (pbuf[i] == '\n')
 200:                             break;
 201:                     }
 202:                     if (i == 10)
 203:                         while (readc() != '\n');
 204:                     alarm (0);
 205:                     cflag = 0;
 206:                     if (i < 10)
 207:                         pbuf[i] = '\0';
 208:                     for (i = 0; i < 9; i++)
 209:                         if (pbuf[i] != password[i])
 210:                             getout();
 211:                     iroll = 1;
 212:                     if (tflag)
 213:                         curmove (curr,0);
 214:                     else
 215:                         writec ('\n');
 216:                     writel (askcol);
 217:                     break;
 218: 
 219:                 default:        /* error */
 220:                     writec ('\007');
 221:                 }
 222:             }
 223:         } else  if (!aflag)
 224:                             /* pause to read
 225: 							 * message */
 226:             text (contin);
 227: 
 228:         wrboard();              /* print board */
 229: 
 230:         if (tflag)
 231:             curmove (18,0);
 232:         else
 233:             writec ('\n');
 234:     }
 235:                             /* limit text to bottom
 236: 							 * of screen */
 237:     if (tflag)
 238:         begscr = 17;
 239: 
 240:     for (;;)  {                 /* begin game! */
 241:                             /* initial roll if
 242: 							 * needed */
 243:         if ((! rflag) || raflag)
 244:             roll();
 245: 
 246:                             /* perform ritual of
 247: 							 * first roll */
 248:         if (! rflag)  {
 249:             if (tflag)
 250:                 curmove (17,0);
 251:             while (D0 == D1)        /* no doubles */
 252:                 roll();
 253: 
 254:                             /* print rolls */
 255:             writel (rollr);
 256:             writec (D0+'0');
 257:             writel (rollw);
 258:             writec (D1+'0');
 259: 
 260:                             /* winner goes first */
 261:             if (D0 > D1)  {
 262:                 writel (rstart);
 263:                 cturn = 1;
 264:             } else  {
 265:                 writel (wstart);
 266:                 cturn = -1;
 267:             }
 268:         }
 269: 
 270:                             /* initalize variables
 271: 							 * according to whose
 272: 							 * turn it is */
 273: 
 274:         if (cturn == 1)  {              /* red */
 275:             home = 25;
 276:             bar = 0;
 277:             inptr = &in[1];
 278:             inopp = &in[0];
 279:             offptr = &off[1];
 280:             offopp = &off[0];
 281:             Colorptr = &color[1];
 282:             colorptr = &color[3];
 283:             colen = 3;
 284:         } else  {                   /* white */
 285:             home = 0;
 286:             bar = 25;
 287:             inptr = &in[0];
 288:             inopp = &in[1];
 289:             offptr = &off[0];
 290:             offopp = &off[1];
 291:             Colorptr = &color[0];
 292:             colorptr = &color[2];
 293:             colen = 5;
 294:         }
 295: 
 296:                             /* do first move
 297: 							 * (special case) */
 298:         if (! (rflag && raflag))  {
 299:             if (cturn == pnum)      /* computer's move */
 300:                 move (0);
 301:             else  {             /* player's move */
 302:                 mvlim = movallow();
 303:                             /* reprint roll */
 304:                 if (tflag)
 305:                     curmove (cturn == -1? 18: 19,0);
 306:                 proll();
 307:                 getmove();      /* get player's move */
 308:             }
 309:         }
 310:         if (tflag)  {
 311:             curmove (17,0);
 312:             cline();
 313:             begscr = 18;
 314:         }
 315: 
 316:                             /* no longer any diff-
 317: 							 * erence between normal
 318: 							 * game and recovered
 319: 							 * game. */
 320:         rflag = 0;
 321: 
 322:                             /* move as long as it's
 323: 							 * someone's turn */
 324:         while (cturn == 1 || cturn == -1)  {
 325: 
 326:                             /* board maintainence */
 327:             if (tflag)
 328:                 refresh();      /* fix board */
 329:             else
 330:                             /* redo board if -p */
 331:                 if (cturn == bflag || bflag == 0)
 332:                     wrboard();
 333: 
 334:                             /* do computer's move */
 335:             if (cturn == pnum)  {
 336:                 move (1);
 337: 
 338:                             /* see if double
 339: 							 * refused */
 340:                 if (cturn == -2 || cturn == 2)
 341:                     break;
 342: 
 343:                             /* check for winning
 344: 							 * move */
 345:                 if (*offopp == 15)  {
 346:                     cturn *= -2;
 347:                     break;
 348:                 }
 349:                 continue;
 350: 
 351:             }
 352: 
 353:                             /* (player's move) */
 354: 
 355:                             /* clean screen if
 356: 							 * safe */
 357:             if (tflag && hflag)  {
 358:                 curmove (20,0);
 359:                 clend ();
 360:                 hflag = 1;
 361:             }
 362: 
 363:                             /* if allowed, give him
 364: 							 * a chance to double */
 365:             if (dlast != cturn && gvalue < 64)  {
 366:                 if (tflag)
 367:                     curmove (cturn == -1? 18: 19,0);
 368:                 writel (*Colorptr);
 369:                 c = readc();
 370: 
 371:                             /* character cases */
 372:                 switch (c)  {
 373: 
 374:                             /* reprint board */
 375:                 case 'R':
 376:                     wrboard();
 377:                     break;
 378: 
 379:                             /* save game */
 380:                 case 'S':
 381:                     raflag = 1;
 382:                     save (1);
 383:                     break;
 384: 
 385:                             /* quit */
 386:                 case 'Q':
 387:                     quit();
 388:                     break;
 389: 
 390:                             /* double */
 391:                 case 'D':
 392:                     dble();
 393:                     break;
 394: 
 395:                             /* roll */
 396:                 case ' ':
 397:                 case '\n':
 398:                     roll();
 399:                     writel (" rolls ");
 400:                     writec (D0+'0');
 401:                     writec (' ');
 402:                     writec (D1+'0');
 403:                     writel (".  ");
 404: 
 405:                             /* see if he can move */
 406:                     if ( (mvlim = movallow()) == 0)  {
 407: 
 408:                             /* can't move */
 409:                         writel (toobad1);
 410:                         writel (*colorptr);
 411:                         writel (unable);
 412:                         if (tflag)  {
 413:                             if (pnum)  {
 414:                                 buflush();
 415:                                 sleep (MVPAUSE);
 416:                             }
 417:                         }
 418:                         nexturn();
 419:                         break;
 420:                     }
 421: 
 422:                             /* get move */
 423:                     getmove();
 424: 
 425:                             /* okay to clean
 426: 							 * screen */
 427:                     hflag = 1;
 428:                     break;
 429: 
 430:                             /* invalid character */
 431:                 default:
 432: 
 433:                             /* print help message */
 434:                     if (tflag)
 435:                         curmove (20,0);
 436:                     else
 437:                         writec ('\n');
 438:                     text (helpm);
 439:                     if (tflag)
 440:                         curmove (cturn == -1? 18: 19,0);
 441:                     else
 442:                         writec ('\n');
 443: 
 444:                             /* don't erase */
 445:                     hflag = 0;
 446:                 }
 447:             } else  {           /* couldn't double */
 448: 
 449:                             /* print roll */
 450:                 roll();
 451:                 if (tflag)
 452:                     curmove (cturn == -1? 18: 19,0);
 453:                 proll ();
 454: 
 455:                             /* can he move? */
 456:                 if ((mvlim = movallow()) == 0)  {
 457: 
 458:                             /* he can't */
 459:                     writel (toobad2);
 460:                     writel (*colorptr);
 461:                     writel (cantmv);
 462:                     buflush();
 463:                     sleep (MVPAUSE);
 464:                     nexturn();
 465:                     continue;
 466:                 }
 467: 
 468:                             /* get move */
 469:                 getmove();
 470:             }
 471:         }
 472: 
 473:                             /* don't worry about who
 474: 							 * won if quit */
 475:         if (cturn == 0)
 476:             break;
 477: 
 478:                             /* fix cturn = winner */
 479:         cturn /= -2;
 480: 
 481:                             /* final board pos. */
 482:         if (tflag)
 483:             refresh();
 484: 
 485:                             /* backgammon? */
 486:         mflag = 0;
 487:         l = bar+7*cturn;
 488:         for (i = bar; i != l; i += cturn)
 489:             if (board[i]*cturn)  mflag++;
 490: 
 491:                             /* compute game value */
 492:         if (tflag)
 493:             curmove (20,0);
 494:         if (*offopp == 15)  {
 495:             if (mflag)  {
 496:                 writel (bgammon);
 497:                 gvalue *= 3;
 498:             }
 499:             else  if (*offptr <= 0)  {
 500:                 writel (gammon);
 501:                 gvalue *= 2;
 502:             }
 503:         }
 504: 
 505:                             /* report situation */
 506:         if (cturn == -1)  {
 507:             writel ("Red wins ");
 508:             rscore += gvalue;
 509:         } else {
 510:             writel ("White wins ");
 511:             wscore += gvalue;
 512:         }
 513:         wrint (gvalue);
 514:         writel (" point");
 515:         if (gvalue > 1)
 516:             writec ('s');
 517:         writel (".\n");
 518: 
 519:                             /* write score */
 520:         wrscore();
 521: 
 522:                             /* check user count */
 523: # ifdef CORY
 524:         if (ucount() > MAXUSERS)  {
 525:             writel (user2a);
 526:             wrint (MAXUSERS);
 527:             writel (user2b);
 528:             rfl = 1;
 529:             break;
 530:         }
 531: # endif
 532: 
 533:                             /* see if he wants
 534: 							 * another game */
 535:         writel (again);
 536:         if ((i = yorn ('S')) == 0)
 537:             break;
 538: 
 539:         init();
 540:         if (i == 2)  {
 541:             writel ("  Save.\n");
 542:             cturn = 0;
 543:             save (0);
 544:         }
 545: 
 546:                             /* yes, reset game */
 547:         wrboard();
 548:     }
 549: 
 550:     /* give him a chance to save if game was recovered */
 551:     if (rfl && cturn)  {
 552:         writel (svpromt);
 553:         if (yorn (0))  {
 554:                             /* re-initialize for
 555: 							 * recovery */
 556:             init();
 557:             cturn = 0;
 558:             save(0);
 559:         }
 560:     }
 561: 
 562:                             /* leave peacefully */
 563:     getout ();
 564: }

Defined functions

main defined in line 69; never used

Defined variables

again defined in line 63; used 1 times
askcol defined in line 51; used 2 times
bgammon defined in line 61; used 1 times
cantmv defined in line 60; used 1 times
contin defined in line 34; used 2 times
copyright defined in line 8; never used
gammon defined in line 62; used 1 times
helpm defined in line 27; used 1 times
instr defined in line 23; used 1 times
message defined in line 24; used 2 times
need defined in line 50; used 1 times
noteach defined in line 49; used 1 times
ospeed defined in line 25; used 2 times
password defined in line 66; used 1 times
pbuf defined in line 67; used 4 times
rollr defined in line 53; used 1 times
rollw defined in line 54; used 1 times
rstart defined in line 55; used 1 times
rules defined in line 48; used 1 times
sccsid defined in line 14; never used
svpromt defined in line 64; used 1 times
toobad1 defined in line 57; used 1 times
toobad2 defined in line 59; used 1 times
unable defined in line 58; used 1 times
user1a defined in line 40; used 1 times
  • in line 95
user1b defined in line 42; used 1 times
  • in line 97
user2a defined in line 44; used 1 times
user2b defined in line 46; used 1 times
wstart defined in line 56; used 1 times

Defined macros

MAXUSERS defined in line 21; used 4 times
MVPAUSE defined in line 20; used 2 times
Last modified: 1987-08-26
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