1: /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2: /* def.objclass.h - version 1.0.3 */
3:
4: /* definition of a class of objects */
5:
6: struct objclass {
7: char *oc_name; /* actual name */
8: char *oc_descr; /* description when name unknown */
9: char *oc_uname; /* called by user */
10: Bitfield(oc_name_known,1);
11: Bitfield(oc_merge,1); /* merge otherwise equal objects */
12: char oc_olet;
13: schar oc_prob; /* probability for mkobj() */
14: schar oc_delay; /* delay when using such an object */
15: uchar oc_weight;
16: schar oc_oc1, oc_oc2;
17: int oc_oi;
18: #define nutrition oc_oi /* for foods */
19: #define a_ac oc_oc1 /* for armors - only used in ARM_BONUS */
20: #define ARM_BONUS(obj) ((10 - objects[obj->otyp].a_ac) + obj->spe)
21: #define a_can oc_oc2 /* for armors */
22: #define bits oc_oc1 /* for wands and rings */
23: /* wands */
24: #define NODIR 1
25: #define IMMEDIATE 2
26: #define RAY 4
27: /* rings */
28: #define SPEC 1 /* +n is meaningful */
29: #define wldam oc_oc1 /* for weapons and PICK_AXE */
30: #define wsdam oc_oc2 /* for weapons and PICK_AXE */
31: #define g_val oc_oi /* for gems: value on exit */
32: };
33:
34: extern struct objclass objects[];
35:
36: /* definitions of all object-symbols */
37:
38: #define ILLOBJ_SYM '\\'
39: #define AMULET_SYM '"'
40: #define FOOD_SYM '%'
41: #define WEAPON_SYM ')'
42: #define TOOL_SYM '('
43: #define BALL_SYM '0'
44: #define CHAIN_SYM '_'
45: #define ROCK_SYM '`'
46: #define ARMOR_SYM '['
47: #define POTION_SYM '!'
48: #define SCROLL_SYM '?'
49: #define WAND_SYM '/'
50: #define RING_SYM '='
51: #define GEM_SYM '*'
52: /* Other places with explicit knowledge of object symbols:
53: * ....shk.c: char shtypes[] = "=/)%?![";
54: * mklev.c: "=/)%?![<>"
55: * hack.mkobj.c: char mkobjstr[] = "))[[!!!!????%%%%/=**";
56: * hack.apply.c: otmp = getobj("0#%", "put in");
57: * hack.eat.c: otmp = getobj("%", "eat");
58: * hack.invent.c: if(index("!%?[)=*(0/\"", sym)){
59: * hack.invent.c: || index("%?!*",otmp->olet))){
60: */
Defined struct's
Defined macros
NODIR
defined in line
24; used 6 times
RAY
defined in line
26; used 6 times
SPEC
defined in line
28; used 5 times
a_ac
defined in line
19; used 1 times
a_can
defined in line
21; used 1 times
bits
defined in line
22; used 5 times
g_val
defined in line
31; used 4 times
wldam
defined in line
29; used 1 times
wsdam
defined in line
30; used 1 times
Usage of this include